The Guru3D Screenshot Thread - RTFM! #20 (Rules update!)

Discussion in 'Games, Gaming & Game-demos' started by hallryu, Sep 5, 2012.

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  1. BlackZero

    BlackZero Ancient Guru

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  2. BlackZero

    BlackZero Ancient Guru

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  3. Virtue

    Virtue Master Guru

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    Just started B:AC, epic game so far! I often feel lost in the game because there's so much detail to it, inside and outside. Just way too much to look out for.


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  4. Year

    Year Ancient Guru

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  5. Vandrende Pind

    Vandrende Pind Maha Guru

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  6. JonasBeckman

    JonasBeckman Ancient Guru

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    http://s19.postimage.org/590gfnusj/TESV_2012_10_05_07_42_24_26.png
    http://s19.postimage.org/6ckkrmffn/TESV_2012_10_05_07_42_45_46.png

    So this is how the new DLC works, first get a letter and then do that little task, will deal with adoption later, for now let's just get a house ready.

    http://s19.postimage.org/4yxja25k3/TESV_2012_10_05_07_45_42_50.png
    http://s19.postimage.org/c3fcj3ctf/TESV_2012_10_05_07_50_19_08.png

    Well that was pretty easy, not too expensive either.

    http://s19.postimage.org/sfpe8tr4z/TESV_2012_10_05_07_51_59_39.png
    http://s19.postimage.org/3nps1l9yb/TESV_2012_10_05_07_52_13_23.png

    Located right next to Pinewatch the bandit hideout, not much here either but it'll work.

    http://s19.postimage.org/n6uday8pv/TESV_2012_10_05_07_52_28_91.png
    http://s19.postimage.org/ru0fcpw2r/TESV_2012_10_05_07_52_48_94.png
    http://s19.postimage.org/h8gk0ppr7/TESV_2012_10_05_07_52_53_37.png

    Started building and got some basics up, running back and forth for more materials got a bit tedious but it's fairly simple.

    http://s19.postimage.org/lvmm2hd43/TESV_2012_10_05_07_52_59_89.png

    I usually don't need the manual so I didn't read this one either.

    http://s19.postimage.org/i0j7zwtyb/TESV_2012_10_05_07_53_45_85.png
    http://s19.postimage.org/fx8ss8u5f/TESV_2012_10_05_07_54_16_71.png
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    http://s19.postimage.org/tgu8boxib/TESV_2012_10_05_07_58_24_26.png

    That takes care of the basics and outdoor areas.

    http://s19.postimage.org/dwmul5ndv/TESV_2012_10_05_07_58_30_35.png
    http://s19.postimage.org/qpayl2yzn/TESV_2012_10_05_08_00_05_29.png

    And the indoor area is mostly finished as well.

    http://s19.postimage.org/m4os65fab/TESV_2012_10_05_08_01_10_98.png
    http://s19.postimage.org/gujteuv1f/TESV_2012_10_05_08_01_44_16.png

    Always need more materials, at least the basic stone and clay is pretty simple to procure.

    http://s19.postimage.org/cmp163tlv/TESV_2012_10_05_08_05_56_59.png

    Loading screen, still don't really need a kid but I guess I'll check it out later.

    http://s19.postimage.org/h9v37vgyr/TESV_2012_10_05_08_17_04_83.png
    http://s19.postimage.org/4wi90yrab/TESV_2012_10_05_08_20_12_17.png
    http://s19.postimage.org/w8di2aw0z/TESV_2012_10_05_08_25_56_26.png

    More or less finished with the house now.

    http://s19.postimage.org/fm0j6ysgz/TESV_2012_10_05_08_27_25_75.png
    http://s19.postimage.org/bqx54e9b7/TESV_2012_10_05_08_27_53_38.png

    Adding a steward from one of the few still living housecarls, doing some last additions and such.

    http://s19.postimage.org/7j2cvn7vn/TESV_2012_10_05_08_29_16_82.png

    Like this farm here, won't really need it but might be nice to have.

    http://s19.postimage.org/3nyyt2opv/TESV_2012_10_05_08_32_22_88.png
    http://s19.postimage.org/9q6ljkd5v/TESV_2012_10_05_08_33_03_10.png

    Now on to adopting a kid, seems they're outside and waiting.

    http://s19.postimage.org/a47xj5x9f/TESV_2012_10_05_08_33_57_90.png
    http://s19.postimage.org/yyrfd8i3n/TESV_2012_10_05_08_34_32_08.png

    Kinda reminds me of a arena, might be a good idea to let them handle it.

    http://s19.postimage.org/od7k18bs3/TESV_2012_10_05_08_35_13_43.png

    So I gave each one a sword and then they'll be forced to fight one another until the last survivor, he then has a chance to get adopted should he survive the wild animals and occasional dragon on the way to his new home.


    EDIT: Not that it really does anything, by default children (And other important NPC.) are completely immortal and tampering with this causes some weird glitches, plus they can't really use weapons or armor all too well without further mods, still was worth trying though, ha ha.

    Anyway here's some Dungeon Lords (2005) 2012 edition, quite a improvement minus the toon shader used initially, way to improve the visuals by hiding them behind smear, heh.
    http://minus.com/mEeq9azFGvvbi
     
    Last edited: Oct 5, 2012
  7. GiNaJuIcE

    GiNaJuIcE Master Guru

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    something about links to pictures i do not like. so will not look. haha. just show the pictures
     
  8. UNREAL_2004

    UNREAL_2004 Master Guru

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  9. F1refly

    F1refly Ancient Guru

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  10. F1refly

    F1refly Ancient Guru

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  11. Wanny

    Wanny Guest

  12. JonasBeckman

    JonasBeckman Ancient Guru

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    I know and fully understand that, a lot of people dislike this and the thumbnail method and some image hosts also makes it a bit more complicated with pop-ups or resizing but I find them convenient as I can link to far more pictures (I tend to capture a lot of screens per play session.) and don't have to worry about file format or image size, guess I'm a little bit lazy with this. :D
    (Takes up less space as well though I personally aren't too bothered about that.)


    EDIT: Borderlands 2 with various commands and a trainer.

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    EDIT: Some others.
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    Last edited: Oct 6, 2012
  13. UNREAL_2004

    UNREAL_2004 Master Guru

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    Last edited: Oct 6, 2012
  14. JonasBeckman

    JonasBeckman Ancient Guru

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    That first image and the night sky one looks really good, is the grass animated?
    (Then again on modern hardware I guess it doesn't really put much of a strain on performance compared to when say TES4: Oblivion came out, ha ha.)

    EDIT: Yeah I can imagine that, NIFskope and some other utilities have slowed down quite a lot so while some modeling can be done it's very limited compared to what Skyrim can actually handle, it's slowly improving though. :)
    (Being able to set shaders, basic animation, special properties and now also basic vegetation.)
     
    Last edited: Oct 6, 2012
  15. UNREAL_2004

    UNREAL_2004 Master Guru

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    Yes, but it sucks :D
     

  16. gridiron whirlw

    gridiron whirlw Ancient Guru

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  17. dope18

    dope18 Master Guru

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  18. Wanny

    Wanny Guest

  19. Anarion

    Anarion Ancient Guru

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  20. Ryman

    Ryman Member

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    Trine 2

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    In-game FXAA disabled. In-game 2x SSAA enabled. Colour Vibrance Boost, Image Sharpening & SMAA added via SweetFX Injector.
     
    Last edited: Oct 8, 2012
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