You guys forgot Terminator:FutureShock. It was the grandfather of fps as we know them today because it was the first shooter where you had that free mouselook / movement by keys only. Plus a huge environment to roam under a free sky. Release dates:
Doom was the biggest launch of the century, sure it wasn't the first FPS but it was the one that really started things off!
Terminator Futureshock is one of my faves too. but that's quite curious, i was playing the game yesterday night (quite late around 3:00 am) lol
Don't they teach proper history any more? Maze War in 1974 was the first FPS: http://www.digibarn.com/history/04-VCF7-MazeWar/ but next to nobody played it...the closest thing to a computer most people owned then was a digital watch. We did calculations on a slide rule but a lot of offices did have the ~$400 adding machines with paper output. It spawned Midi Maze on the Atari ST in '87: I had that one and a couple of ST's. Wolfenstein 3D brought the genre to the unwashed masses in '92 running boring MSDOS rigs.
Good thing you mentioned it, got to be one of the most underrated FPS games of all time, yet it was quite incredible for its time, I played it on the Mac myself when I was about 5 or 6, Doom didnt have anywhere near the same effect on me that Marathon did (or Marathon 2: Durandal/Marathon Infinity for that matter). The Marathon series was (and still is) Bungie's best work IMO.
That's like saying the first bone thrown through the air by Neanderthals, is the godfather of airplanes because it flew. I still think Quake was the one that put the FPS genre on the map. True 3d, and graphicly accelerated with Open GL
except that no historian has ever called anybody throwing a bone an airplane and plenty have called War Maze the first FPS.
Point taken, but still IMO it's one hell of a stretch. That's why I posted earlier about the windows 95 Maze screen saver as a joke. It's all good :nerd:
Haha I thought of that as soon as I saw the Wolfenstein screenie Year posted For me it went Wolfenstein3D - DOOM - Duke Nukem - Unreal. Unreal still my favourite of all of those. (CS my favourite of all ofc )
yeah well nobody has defined exactly what an FPS is although at least shooting a gun or projectile from a first person perspective is a gimme and Maze War was a 3-dimensional networked multiplayer FPS and so was MIDI Maze and you can't say that about Wolfenstein 3d
i'm going with maze war too, as far as godfather goes. Clearly Doom made 3d fps famous, but if doom didnt release when it did, i have no doubts that other fps games like Duke Nukem would still have came out, so i dont think it was like the universe forking into parallel worlds or nothing.