I do not have any other PC to test this on but now that I have got RTSS v7.0.0's on-screen overlay working in Windows Store/UWP games such as Forza Motorsport 7, Gears of War 4 and Super Lucky's Tales, I have noticed that if I try to take a screenshot that the framerate in these games will drop to 30 fps and stay there unless I restart the game. Obviously, now that I know it does this I try not to use it and use Alt-F12 or PrtScn instead but I'm so used to just tapping the asterisk key on my numeric keypad to take a screenshot in games that I invariably forget and end up tanking the framerate. Is this normally behaviour for RTSS with UWP games since it works brilliantly with non-UWP DX9-DX12, Vulkan and OpenGL games. Is there any way to disable this for UWP games only to prevent it from being accidentally used, say by adding commands to the profile for these games? Thanks.