SweetFX Shader Suite release and discussion thread

Discussion in 'Games, Gaming & Game-demos' started by CeeJay.dk, Sep 23, 2012.

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  1. Terrasque

    Terrasque Member

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  2. RecluSe

    RecluSe Master Guru

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    Getting a bit of a frame rate hit when using sweetfx with Hitman Absolution, only using sharpen and curves.
     
  3. NeoEnigma

    NeoEnigma Master Guru

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    SweetFX works for just about every game... and I know it works for Hitman Absolution. But it can't remove lens flares... or bloom, for that matter.
     
  4. Alex.Outer

    Alex.Outer Active Member

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    Thank you CeeJay, for this great tool! [​IMG]

    Assassin's Creed III

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     

  5. Maken

    Maken Master Guru

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    Hi, what you mean? the graphic mod or the textures/skins or both?

    if you mean the textures, its custom skins for Left 4 Dead and Left 4 Dead 2. You can find alot of them and combine / edit by your own tastes on l4dmaps.com and gamesbanana.com

    if you mean my settings for the graphic mod? its not finished yet.

    Thanks - greetings.
     
  6. Valken

    Valken Maha Guru

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    John is working on adding SSAO to Radeon Pro via shader injection for ATI/AMD users and it already supports SMAA, FXAA and SweetFX! I highly recommend you checkout that thread in the AMD DRIVERS section.

    SSIL has not been considered yet, but would be an awesome addition.

    Nvidia users can already activate driver level SSAO into almost any game I think.
     
  7. Triggerheart

    Triggerheart New Member

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    Im still new to this SweetFX stuff... I have been trying to add God Rays to my Skyrim and the mods don't seem to work with SweetFX.

    Is there any other way to add them in with SweetFX?
     
  8. Wanny

    Wanny Ancient Guru

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    btw SweetFX works wonderful with Mafia II so don't be shy to try it with that game!
     
  9. ninjafada

    ninjafada Master Guru

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    Alex.Outer can you share your AC3 settings please
     
  10. HHawk

    HHawk Member

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    Uhmz... I guess I am doing something wrong, but SweetFX doesn't work anymore (for any of my games; Borderlands 2 and Mass Effect 3).

    Do I need to disable some Nvidia settings in order to make SweetFX work? For example; when I press 'Pause/Break'-key, the game pauses a second (or so) but no visual improvements (or effects). Probably I enabled something somewhere in regards to my Nvidia cards (GTX 670 in SLI) which is causing this, but I have no clue.

    Before it was working great with Risen 2, but I finished that game and (re)started with Mass Effect 3 (which SweetFX doesn't work for me) and also started with Borderlands 2 (also doesn't do anything, other than a brief pause when pressing the 'Pause/Break' key).

    I really don't understand why it's not working especially considering other people posted great pictures of Borderlands 2 and Mass Effect 3 with SweetFX in use. :(

    Can someone advice me what to do? Could it be AF and AA settings, for example, in my Nvidia control panel? I feel stupid, because it worked excellent for me before with Risen 2 and really improved things for me... Sigh...
     

  11. kaicooper

    kaicooper Master Guru

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    Alex.Outer
    give me the ACIII .ini plz

    and yes..if u have any presets ..just upload it here

    http://sfx.thelazy.net/games/

    really the easiest and soo helpfull
     
    Last edited: Nov 21, 2012
  12. Gembel

    Gembel Master Guru

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    And don't forget Call of Juarez 1 and 2 :D I'm sure it will be great :banana:
     
  13. Mineria

    Mineria Ancient Guru

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    Ceejay, I stumbled across on of your comments in a shader and played a bit with the idea, try this out.
    RGB calculation comes from a MPCHC branch.

    Code:
    /*------------------------------------------------------------------------------
                            BLOOM
    ------------------------------------------------------------------------------*/
    float4 BloomPass( float4 ColorInput2,float2 Tex  )
    {
        float3 BlurColor =  0;
        float3 Blurtemp = 0;
        float3 BloomCombined = 0;
        float MaxDistance = sqrt(8*BloomWidth);
        float CurDistance = 0;
        for(float Samplex = (- 2.5); Samplex < 2.5; Samplex++)
        {
            for(float Sampley = (- 2.5); Sampley < 2.5; Sampley++)
            {
                CurDistance = sqrt (((Samplex * Samplex) + (Sampley*Sampley))*BloomWidth);
                Blurtemp.rgb = tex2D(s0, float2(Tex.x +(Tex.x*Samplex*px*BloomWidth),Tex.y +(Tex.y*Sampley*py*BloomWidth)));
                BlurColor.rgb += lerp(Blurtemp.rgb,ColorInput2.rgb, 1 - ((MaxDistance - CurDistance)/MaxDistance));
            }
        }
        BlurColor.rgb = (BlurColor.rgb / (25 - (BloomThreshold * 5)));
        float BloomColor1 = (dot(ColorInput2.rgb,float3(0.299f, 0.587f, 0.114f)));
        float BloomColor2 = (dot(ColorInput2.rgb,float3(-0.172f, -0.339f, 0.511f)));
        float BloomColor3 = (dot(ColorInput2.rgb,float3(-0.511f, -0.428f, 0.083f)));
        float BloomRed = (BloomColor1 + 1.540f * BloomColor3) * (BloomPower * 0.075f);
        float BloomGreen = (BloomColor1 - 0.459f * BloomColor3 - 0.183f * BloomColor2) * (BloomPower * 0.075f);
        float BloomBlue = (BloomColor1 + 1.816f * BloomColor3) * (BloomPower * 0.075f);
        BloomCombined.rgb = (BloomRed,BloomGreen,BloomBlue);
        ColorInput2.rgb =lerp(ColorInput2,BlurColor, BloomCombined).rgb;
        return  ColorInput2;
    }
     
    Last edited: Nov 21, 2012
  14. Alex.Outer

    Alex.Outer Active Member

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    Sure! [​IMG]
    Great idea kaicooper! I've sent you a PM, please check your box.

    Assassin's Creed Brotherhood
    Almost the same settings...
    [​IMG]
    [​IMG]
     
  15. yosef019

    yosef019 Ancient Guru

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    too sharp
     

  16. kaicooper

    kaicooper Master Guru

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    yes its too sharp and i like that..but need little DOF

    guys..anyone have any presets..just lets collect all of them from first page
    and new presets to this great website to make it so easy to us

    http://sfx.thelazy.net/games/
     
  17. NeoEnigma

    NeoEnigma Master Guru

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    It's sharp to the point where it makes the image look incredibly aliased... which is the opposite direction you want to be going in.
     
  18. Wanny

    Wanny Ancient Guru

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    I personally still never went above 0.8 on the sharpening. Even at this number I begin to find that I'm going too extreme. lol

    BTW I booted Sleeping dogs for the first time today and that game totally got genuine awesome graphics. I don't even find a use for SweetFX! Not worth the framerate drop due to forcing SweetFX through DX11 imho.
     
    Last edited: Nov 21, 2012
  19. The Postman

    The Postman Ancient Guru

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    For me it was the complete opposite with Sleeping Dogs. SweetFX saved that game for me.
     
  20. Cronik

    Cronik Maha Guru

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    A 250+ page thread? :banana:

    I honestly don't understand what's going on in that thread and I'm not going read through all of that..
     
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