SweetFX Shader Suite release and discussion thread

Discussion in 'Games, Gaming & Game-demos' started by CeeJay.dk, Sep 23, 2012.

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  1. Cyrosis

    Cyrosis Ancient Guru

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    Probably SGSSAA along with luma sharpening.
     
  2. NeoEnigma

    NeoEnigma Master Guru

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    This post confuses the crap out of me. I can't tell if you're insulting me, telling me the screenshots are a joke.... or asking me how they look good.

    Anti-aliasing - 4xSGSSAA + 1940p downsampling + SMAA. I can STILL see some aliasing in my screenshots, mostly due to how the game renders those black lines. But This is about the best I can do without destroying my performance.

    Sharpening is done through SweetFX. It's turned up decently high. Makes textures pop and look much more crisp.

    Texture quality can be increased a bit through the WillowEngine.ini file. I've made quite a few tweaks in there.

    Also, a note about that 2nd screenshot - I turned up bloom and s-curves decently high so the background was actually more faded compared to the foreground. This was done on purpose for the sake of the screenshot. I don't normally play with bloom\contrast so high, but it does look pretty nice in a few areas in the DLC.
     
  3. maddbomber83

    maddbomber83 New Member

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    Before I start digging too much, is there any reason that installing windows 8 would break this?
     
  4. NeoEnigma

    NeoEnigma Master Guru

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    Installing Windows 8 will break your soul. Why would you ever...

    Still tweaking SweetFX for Deadlight. For a 2.5D sidescroller, it can look pretty nice. I like the style.
    [​IMG]

    [​IMG]
     
    Last edited: Oct 27, 2012

  5. Marcel

    Marcel Maha Guru

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    he use downsampling for screenshots. High downsampling for shots look better than ingame image. This is normal.
     
  6. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    Last month when i had win8 installed i could not get it to work anymore.
    people claim its the folder permission, but it wasnt that for me.
    So i ended up installing win7 again/
     
  7. NeoEnigma

    NeoEnigma Master Guru

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    Downsampling is for anti-aliasing, not screenshots. If it didn't look good in-game, I wouldn't use it.
     
  8. TCPIP

    TCPIP Active Member

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    There is a slight problem with the curves shader for MPC - it keeps erasing the full code every time you restart MPC. I solved it by deleting the comments describing the curves_formula
    before:
    after:
     
  9. NeoEnigma

    NeoEnigma Master Guru

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    A friend of mine invited me into the firefall beta. Apparently the graphics are cell-shaded and outlined similar to Borderlands, and wanted to know how good I could make this game look.

    Sadly, the game won't launch with sweetfx. The launcher instantly crashes :(

    EDIT: I wouldn't be too concerned about this though. Game seems pretty awful.
     
    Last edited: Oct 27, 2012
  10. vejn

    vejn Maha Guru

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    Thx CeeJay.dk for Curves in MPC !
     

  11. CeeJay.dk

    CeeJay.dk Master Guru

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    You're right.

    It must be a bug in MPC. I'm guessing it has problems with the | character.
    I'll correct the MPC-Curves I uploaded.
     
    Last edited: Oct 27, 2012
  12. CeeJay.dk

    CeeJay.dk Master Guru

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    I just checked and you're right - Amnesia is OpenGL - which I why it doesn't work with SweetFX. It will need a wrapper that works with it.

    And you can't load SweetFX with Gears of War for the reason you mentioned - that is why it's incompatible.
     
  13. CeeJay.dk

    CeeJay.dk Master Guru

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    I found a shader injector for OpenGL today:

    qeffects-gl

    It doesn't use external files for shaders - the shaders are all hard-coded in the .dll , but at least it's open-source.

    Warning - you could probably be banned if you used this in an anti-cheat protected game.
    Valve have been known to VAC ban for modified opengl dlls in the past.
     
  14. FF666

    FF666 New Member

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    Gta 4 eflc

    I've also been playing with this wonderful tool!

    Nobody seemed to have tried it here on grand theft auto yet, so here are some before/after pictures! Hope you enjoy.

    No SweetFX
    [​IMG]

    SweetFX:
    [​IMG]

    No SweetFX:
    [​IMG]

    SweetFX:
    [​IMG]

    No sweetFX:
    [​IMG]

    SweetFX:"
    [​IMG]

    Especially in the night I think it looks awesome. Days are a little to saturated to my taste, so I changed the saturation in DPX a little bit

    Anti alliassing helps a little bit, but not on everything.
     
  15. HHawk

    HHawk Member

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    Thanks man, I will give that a go....
     

  16. maddbomber83

    maddbomber83 New Member

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    This would be unfortunate. Will be interesting to see what people are able to do to get around it.

    If it helps at all :

    Code:
    full path: C:\GW2\
    redirecting CreateDevice
    initialising shader environment
    redirecting CreateDevice
    initialising shader environment
    redirecting device->Reset
    initialising shader environment
    redirecting device->Reset
    initialising shader environment
     
  17. Wanny

    Wanny Guest

    Best I could do for a washed out desert look in New Vegas... SweetFX can't magically fix it unfortunately. ENB would still probably be better.

    [​IMG]
     
  18. NeoEnigma

    NeoEnigma Master Guru

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    New Vegas is pretty hopeless. This is why the more talented ENB tweakers have stuck with the original Fallout 3. I've yet to see an impressive ENB configuration for New Vegas, even though that was the game Boris intended it for.
     
  19. Gembel

    Gembel Master Guru

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    Well done pal :)
    Keep up your good work :D
     
  20. David3k

    David3k Active Member

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    Any chance of getting a customizable motionblur filter up in here?
     
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