Discussion in 'Games, Gaming & Game-demos' started by CeeJay.dk, Sep 30, 2013.
Thanks for the reply. Would you mind telling me what "eFX" is? Link?
I didn't say it was perfect now did I? Besides "useless" is not the word i would use for the implementation, more like tedious and unfriendly.
It's the new injector Crosire is working on. CeeJay is already porting all shaders to his injector.
Still an alpha version though. But they're making fast progress.
You can find a bit more information about it here.
As for now is SMAA working on DX11 and x64?
There's your answer:
It supports Windows 8.1. But it's an alpha (as said) and it's still buggy as it is way more advanced and complicated than current injectors and thus harder to debug (Allows for a wide range of new possibilites for post processing shaders now though, i.e. loading custom textures, multi-pass rendering, rendering to multiple rendertargets and what not).
So wait a minute I'm confused, what will be the benefit of using eFX over SweetFX, once CeeJay ports all its features over to SFX? Why would one simply not use eFX and stop using Sfx altogether?
For getting support for DX11, and multi-pass I think.
And for that, SweetFX is a shader code if I am typing it right, it just switch from the old SMAA inject to eFX inject that support DX/OpenGL, all of them.
SweetFX is only the shader library. eFX is the injector.
guys i got Injustice Gods Among Us today
and played it..soooooooo amazing and really sad that sweetfx couldnt make it work
with it ..it gives me error about dll if i try to lounch
plz guys if there's any solution..let us know
this game really need sweetfx to correct colours and sharp
also one question
in game option SMAA hit more performance or Nvidia inspector SMAA ?
nvidia inspector doesnt have smaa, i think you mean FXAA ?
personally i always have had better performance and better quality with driver FXAA then injector fxaa. (might be because the creator works for Nvidia)
this happn if im trying to play Injustice Gods Among Us with Sweetfx
this game really need sweetfx..cus its soo bright and need some sharp
to be great....
Seems like it's the same odd UE3 engine Mortal Kombat had.
Did you try eFX?
WoT also using DX9E too, but at least it has fall back to DX9 when using SweetFX.
It look like game that using DX9E don't wanna support Windows XP.
honestly i donno what is Efx or how to use it :bang:
i hope u try too and make preset ..im waiting for good preset from u
for this game and Assassins Creed :banana:
.ok i try to delete the d39.dll cus the game only Dx11 as i read
and the game working ok but nothing..the sweetfx cant enable or disable inside
the game...!!! donno what to do..i tried x32 and x64 dll's and nothing
game working but the tool not enabling or disabling at all
what to do u think guys?
If I recall correctly eFX does implement Direct3DCreate9Ex then again if the game engine does use DX10/11 then you won't be able to use any shaders at all for now...
So I guess your best bet is to try RadeonPro
EDIT : woot. I'm sure you'll handle this like a champ : )
thanx..seems alot of work and cant use the full sweetfx effects
i'll wait for next sweetfx to handle this
Well "alot of work"... you were the one asking for it to work : )
I don't know about Injustice but I just tried RadeonPro + SweetFX 1.4 on Mortal Kombat 9 and it works -whether or not your card is AMD- so there's a good chance it also works with Injustice
i have nvidia GTX780 not amd
EDIT: ok i downloaded eFX 2.0 alpha and extracted in the game folder
witch .exe game located...anyway
i just renamed the x32 to dinput8 and eFX worked in game
and i can toggle FPS and Screenshot but what els i can do?
i c there's reload effects and stufff like ERROR,FATAL, etc
what r these..how to enable sweetfx with it?