To begin I want to say thank you for your work on improving SweetFX, I use your version in Call of Juarez Gunslinger because of your awesome film grain filter. :thumbup: I wanted to test it in Call of Duty Black Ops II and unfortunately your injector doesn't seem to work well with it... The game starts but all it displays is a black screen and only the game mouse cursor is visible. The log file reports no error : Code: [15:50:33] D3D11CreateDeviceAndSwapChain redirected successfully [15:50:33] Hooking swapchain... [15:50:33] D3D11CreateDeviceAndSwapChain redirected successfully [15:50:36] Created DeferredContext successfully ! [15:50:36] Initializing SMAA (width: 1920, height: 1200)... [15:50:36] SMAA enabled [15:50:37] ResizeBuffers succeeded ! [15:50:37] Created DeferredContext successfully ! [15:50:37] Initializing SMAA (width: 1920, height: 1200)... [15:50:37] SMAA enabled I tried to deactivate all effects but I always end up with this display issue. Is there something I can do on my side or is it really a compatibility problem of your injector ?