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SweetFX Shader Suite release and discussion thread #2

Discussion in 'Games, Gaming & Game-demos' started by Hilbert Hagedoorn, Jan 8, 2013.

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  1. Öhr

    Öhr Master Guru

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    Cinematized

    Just completed my last and final preset for Tomb Raider

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    As always, you can find the config file here with lots of comparison shots. this time at 2560x1440 and same-frame comparison :)
     
  2. kaicooper

    kaicooper Master Guru

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    so any update about sweetfx workig with 64x Dolphin?
     
  3. Wanny

    Wanny Ancient Guru

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    Well does Boulotaur's injector work for anyone on Dolphin 64 ? I would prefer that instead of RadeonPro.
     
  4. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    yes, you have to rename the d3d9_x64.dll to d3d9.dll (overwrite)
     

  5. Wanny

    Wanny Ancient Guru

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    Ahhhhh yes now it does. That wasn't very clear...

    Thanks :)

    It needs an injector .ini tho. I don't have a scroll lock key lol.
     
    Last edited: Mar 17, 2013
  6. Wanny

    Wanny Ancient Guru

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    Wow it's too bad that Cartoon shader is such aliased. It works quite wonder in Wind Waker!
     
  7. ninjafada

    ninjafada Master Guru

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    you can adjust the amount you want to add

    edit cartoon.h
    colorInput.rgb = saturate(colorInput.rgb - edge * Cartoonpower);

    and your settings file
    #define Cartoonpower 0.5 // [0.1 to 10.0 ] The amount of effect
     
  8. Wanny

    Wanny Ancient Guru

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    That still doesn't help on black edge aliasing. It's like SMAA was applied before the cartoon pass.
     
  9. ninjafada

    ninjafada Master Guru

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    yep is it
    smaa and fxaa are applied 1st
     
  10. Wanny

    Wanny Ancient Guru

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    Thanks for the tip tho. I applied a bit less than default and it's a great effect in Wind Waker. It helps distinct colors and 3D bodies more on the screen imho.

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  11. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    Difference between a WII and a PC :p

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  12. Wanny

    Wanny Ancient Guru

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    Super Mario Galaxy 2 is even crazier. It looks soooooo good on Dolphin.
     
  13. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    yeah im running it now actually. but i really must get one of those usb sticks so i can use my real wii-mote. mouse and keyboard is pretty crap imho
     
  14. Wanny

    Wanny Ancient Guru

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    I'm using my PS3 controller. I'm using Sixaxis for the IR pointer and some other motions on buttons. Works surprisingly well but yea, I should get that bluetooth dongle too.
     
  15. Marcel

    Marcel Maha Guru

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    you use gamepad or Wii nunchuk with dolphin?

    (edit) sorry, i see "wii_mote" :)

    some Mario Galaxy shots.

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    Last edited: Mar 17, 2013

  16. sexus

    sexus Master Guru

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    wonder how it would look on killer7 :banana: , would love some killer7 settings :)
     
  17. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    No im actually using the xbox360 controller where i can. have to use mouse and keyboard if i cant use sideways or classic controls. but i really hate that :p
    I do have a wii, but i cant use the wii remote, because i dont have a usb stick.
     
  18. Marcel

    Marcel Maha Guru

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    i use x360 controller too. I try only one Wii game (SMG 2) but i see Donkey Kong look very nice. I must try :)


    Zelda Wind Waker (sweetFX,4xNative resolution+downsampling from 3072x1728@1080p) NO HUD, some HD textures.

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  19. Wanny

    Wanny Ancient Guru

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    No HUD and HD textures uh? Looks like I'm gonna do some googling. Dang, do we need a Dolphin tweaking thread? :D
     
  20. Marcel

    Marcel Maha Guru

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