Don't you have autosave on when you do things like load in a new area, as that would save you losing anything but minutes.
Asking for a quick favor. Can anyone with geforce experience installed press ALT+F3 ingame and check whether they have Freestyle filters in the overlay? I can't seem to get them to show on a bunch of supported games anymore and would like to know if it's a problem with my system. All I get is the sharpening slider on top. EDIT: playing Game Pass version, but I have the problem also with some Steam games that used to work.
Unfortunately for the Xbox App users like me. Readme "[ FAQ ] * Xbox version? - No, not possible due to restrictions put in place by the manufacturers."
That's the only setting you get with the Game Pass version. I had the same issue and did away with GFE as I only downloaded it for this reason. I'm using the Bridge mod for DLSS now.
Game still awesome fun for me. Just ran into my first real bug,steam says 100+hours and save 3+days,guess I restart a lot. It was and early quest I picked up and got side tracked and many hours later I am going back and try to clean up the quest from early on in the game. Quest name:Tapping the Grid Problem:First junction box locked and requires a computer to open Fix to finish quest: Press tilde key for console(not sure equivalent for all keyboard layouts) click on junction box and door message will appear then just type unlock and quest is ready to go again.
After watching that there's no way in hell I'm getting the game now. Now I'm willing to hear what the 'worth a buy' guy had to say about the game. I was planning on getting it when it was on sale for like $9.99 someday.
most of bugs are of minor severity, but I expected from an update stating "improved performance" not a degradation of performance while swapping weapons, entering/exiting scanning mode.. and the damn sun flighering/ghost/missing/working sometimes and sometimes not/etc (random issues on any hardware) to be fixed.
I am currently 85 hours into the game at level 33 and encountered a new enemy and one of my crew members has died in a story mission (no spoilers here guys... hopefully that wasn't a spoiler) and am still enjoying the game even if it lacks true immersion due to dated game design, specially all the loading screens and the jank. Oh yes, about the jank. I am currently testing the DLSS3 frame generation mod which is giving be 140-158 fps on my 165 Hz G-SYNC monitor using what is essentially DLAA (Resolution at 100% and no DRS etc) and seems to work fine. Not noticing too many visual glitches other than slightly smeary text on the planet/moon names in the stap map. However, what I am noticing, and it may just be due to being late in the game, are a lot of bugs. Stuff like companions getting stuck in scenery or juddering up and down violently as they try to navigate around the enclosed confines of my ship as well as some quest bugs that required me to reload the save. One was where I couldn't access the hatch to leave a landed ship that after a few minutes took off into orbit causing an instant death state. A reload of the save allowed me to leave. Another mission would not allow me to talk to an NPC even though he was highlighted and had a talk option. Again a reload fixed that. Nothing unusual for a Bethesda game, let's face it, and to be fair I haven't had any real performance problems or a single crash which is really quite impressive for any PC game in my experience (particularly as I using three mods: neutral LUTs, 60 fps UI fix and DLSS3 frame generation). I am wondering though if some of these issues are a result of playing the game above 60 fps so for today I am going to turn off frame generation and cap the framerate at 60 fps again to see if the glitches and bugs still persist.
I wouldn't base your decision solely on Mack's thoughts, he's very much a "hate it for clicks" kind of guy, in my opinion.
Unfortunately, he is not the only one saying the game is boring. I already gave up on it and uninstalled. In part because of the performance issues and in part because the game didn't captivate me. I was expecting this to grab me like Skyrim did once. But it's not even close to that. In fact, I would say that Bethesda as clearly lost their touch.
Not to knock back your points, there are more. You can have too much of a good thing once you've played enough games like this, they never will grab you like that again unless substantially better in some way or have a direct appeal to you/your life. More things stopping me playing quite a few games are performance, unfinished gameplay and BUGS. All add to lack of immersion. I'm waiting on the upcoming patch for Cyberpunk to properly play it, I only got a few hours in before I decided to use it as a stress test and benchmark until properly sorted. ie I didnt want to waste my first time experience. I'm 'reaally' looking forward to this, as much as at launch Though I may wait for my next gfx card next year to properly fulfil that with this game, only 4 years after launch lol! Similar with Starfield, performance issues, jarring scene changes and early bugs need squashing, then its game on.
Its a shame it didn't grab you, on the flip side I've played 3 days worth and I've only done 1 story mission and have no powers. Bought a house, got a load of ships, became a ranger, tracking some xenowarfare research now. Every plant has something, even ones with no life or atmos have had huge bases full of enemies and legendary gear
Neither the story or characters grabbed me. Nor the combat. But there were a few things that really irked me. The lack of optimization was the biggest. Another was the scape combat. I just don't like it in any game. And the mechanics of upgrading ships and outposts or houses, I just find them really annoying. I hated that in fallout 4, so I was not keen on that for Starfield.
I'm listening to numerous people and reviewers. PC gamer gave it a 75/100 and it's overall getting AA scores. That's not good for a high budget supposed-to-be AAA game.