Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Oct 7, 2015.
Really regretting my 980 purchase.
Hilbert, you will post FCATS from Fury X and Titan X?
Very tempted to know if HBM is making a diference in 4k
Mr. Hilbert you have been tempted to bench R9 290/390X & Gtx 970/980 to an 1050 MHz clock gpu and vram at 6000MHz?
Mean all these cards to be tested at that clock,obvious the Gtx downclocked a bit.
For the sake of testing these cards.
I finally got into game (did not have time). If I had to compare it to Jedi Knight: Outcast/Jedi Academy, I would rather play Jedi Academy multiplayer as that was no-BS, straight to action with much better customization of gear and skills.
This really just feels like BF4 without camuflage and with poor weapons... I mean damn slow projectile blasters.
And I forgot: 1080p - Ultra details everywhere + TAA = 100~145fps in match.
Visuals are good, movement feels smooth. But I am unimpressed by game itself.
Hilbert I'd like to see the 980Ti tested at 1203/7101 in an inverted case with silver trim. I'd also like to see the FCAT differences between that and a Geforce 256 with the 980Ti graph preferably in a muted goldenrod color.
I'm kind of excited I get to play this game today.
What would be the point of that? While he is at it why not limit the number of shaders in the GCN cards to the number of cuda cores in the GTX equivalent cards? See I can make requests that make no sense too.
****ty performance from my 980!
Since the times of Jedi Academy I didn't see any other game of the franchise being impressive too. I suppose that this game is only about eye candy.
I wanna see gm200 reduced ROP count to 64 and disable 2.5gb of vram on the 980 ti.
On HIGH details (not ultra) it works good on:
GTX 680 (overclocked: +100 CORE +100 MEM)
i7 3770k (overclocked to 4.2 GHz)
i think it looks terrible on ps4, then again my standards for graphics are much higher then what most ps4 games can do. MGS:GZ and MGSP are only games that come close to those standards. I hate to see how it run on my pc system though
so I've been testing this game's antialiasing and to me it seems they have an awful bug!
whatever you choose for AntiAliasing - OFF/FXAA/TAA, it still looks like FXAA.
when I edit the settings file "ProfileOptions_profile." I see the affected line is GstRender.AntiAliasingPost.
there's also GstRender.AntiAliasingDeferred (which is MSAA) but this one doesn't seem to work either.
however there's another one named GstRender.AntiAliasing which defaults at 3, and isn't available in game menu.
setting this to 0 disables FXAA. and guess what - setting it to 4 results in actual Temporal AA ! image is less sharp but no jaggies whatsoever !
I'm betting they confused GstRender.AntiAliasingPost with GstRender.AntiAliasing.
At least is no placebo when I see some 30fps ps4 games running at 60fps on the 660. Excuse me for knowing the capabilities of the 660 better than you guys.
So some numbers. I am talking about multiplayer with 40 slots full. GTX 570 1080p low: 100-130 fps, medium around 100 and high 80-100 fps . I haven't tried ultra settings yet. I bet i will be around 50 easy.
So i did i quick run at ultra settings and 1080p. FPS between 50-80. Hilbert should make an new bench ASAP.
So you actually getting a higher fps with a gtx570 than gtx960? Impossible. Is this another miracle card like Monchis's 660?
Im seeing 1.8gb+ Vram usage on Ultra, how do you do it with 1.2gb?
Well, i am not sure what Hilbert measured, but this is what i see in the top right corner. I was kinda happy for it. :banana: Anyway. Many users report much higher fps what we see in this bench article.
670 OC reporting back at high 80+ fps. Didn't say the max.7870 ultra minimum 40 fps . All at FHD. 960 75-80 fps at ultra. It could be because of the FOV. No one play's at 55 FOV.
So the whole concept to measure the vga-s at 55 FOV is kinda , sorry not kinda but absolute misleading.
If i got time i will do some test at 55 FOV
Wow, if that's true it would be increadible. My 580 probably couldn't push more than 30 to 50 fps on ultra in BF4.
Tbh 570, 660 and 950 are pretty similar in terms of numbers 660 ti being bit faster. So the cards should be almost comparable to HH 45 fps on fullhd.
The PS4 is roughly as fast as an R7-265 which is 1,843 flops.
The GTX 770 (aka GTX 680) pushes over 3,000 and is almost twice as powerful as a PS4. Overclock it a bit and it easily hits over 3,500.
Also, you don't need 8gb ram to run this game. Here is the Potato Masher in all it's $350 glory running 1080p/60 at medium settings on a GTX 760.
I hope MSAA will be supported in the final game (and joysticks, too).