Star Citizen raised over $300 million USD to date

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Jun 16, 2020.

  1. Denial

    Denial Ancient Guru

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    Is that a problem or a feature?

    Idk, like the game has a number of bugs - but if they were able to stabilize the core experience would it really be an issue if they never actually "released" and just constantly kept developing it?

    The core experience is getting better with each patch.

    If you're having fun in it, why not? I never really got the opposite argument - people seem to think a game needs to be done to have fun in it. I've played dozens of alpha/betas that I've quit before release, that I've logged tons of entertaining hours in - this one just simply asks you to pay for it.

    I have friends that paid the $40 SC entry fee and logged 60-80 hours - their progress was wiped away but they had fun experiences... so it's like 50c an hour for entertainment. Cheaper than going to the movies.

    _

    All this being said I have doubts the game is going to be completed myself. There is lots of questionable management decisions that I don't necessarily agree with. I still think it's a cool project though.
     
    Last edited: Jun 16, 2020
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  2. The Laughing Ma

    The Laughing Ma Ancient Guru

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    3 or 4 years ago when they first started showing what they planned a lot of the stuff they mentioned and showed was very impressive. The issue is that their protracted development cycle has meant that other games and game developers have moved on. I recon the stuff that is being shown for FS2020 is way more impressive than anything SC is showing now.

    Then you have this oddity of tech that in description sounds great but in reality is just really not. The face mapping tech is great in theory but looks awful in game. Uncanny valley boarding on Gamebyro levels of janky.

    They have too many balls in the air it just seems impossible that they will ever be able to deliver the level of polish given by the early promises, even more so if they continue to keep adding changing or modifying key parts of the game.

    Factorio 851 hours logged so far and it doesn't go to v1.0 until later this year. If it's fun being complete doesn't matter, also helps if the game is optimised and doesn't have major bugs which Factorio is and doesn't.
     
  3. Ghosty

    Ghosty Ancient Guru

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    Elite Dangerous has managed to do both space and now planet exploration next year.
     
  4. Size_Mick

    Size_Mick Master Guru

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    Imagine if Duke Nukem Forever had been crowd-funded...

    Yes but it's really, really boring. And it is constrained by having to be similar to the games that preceded it. The game logic is largely still a thing of the '90s. They dressed up the graphics a lot, but that's about it. Still, my all-time-favorite game, Arma 3, is the same way. It's basically Operation Flashpoint with a bunch of stuff thrown on top to make it look nicer. Props though to ED for the planetary terrain LOD transitions, it's really well done.

    Someone ought to plow a lot of money into making a MMO game based on The Expanse.
     
    Last edited: Jun 16, 2020
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  5. Ghosty

    Ghosty Ancient Guru

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    Still would have been rubbish.
     
  6. Denial

    Denial Ancient Guru

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    So it hasn't managed to do both?

    They've been talking about the space legs patch for years now. Could be coming next year - but SC could be far more polished by next year as well and the depth of SC is like 100x ED anyway.

    I like ED but in terms of scope the games are pretty far apart.
     
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  7. 0blivious

    0blivious Ancient Guru

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    I just hoped for a new Privateer, a new Freelancer. I still hope this scratches that itch. I'm not really paying attention. I've avoided playing it. Want to save that for release. I presume sometime in the next few years.
     
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  8. Reardan

    Reardan Master Guru

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    The funny thing is, if they polished up what currently exists, they have an exceptional, modern, Freelancer, I think. And I think that would be a good way to move forward, spend a few patches really getting the systems that exist nailed down, then move forward with development from there, but they won't do it.
     
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  9. Hypernaut

    Hypernaut Member Guru

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    SC "could" be more polished next year? Yeah right, mate. Do you actually really believe that, with their track record? Every year we hear the next patch will be the one. It has never happened the game is a laggy bug fest. Which would be fine within a normal development cycle. 9 years this year. Christopher mentioned he had a working prototype in 2011. I want it to be great but I play regularly and it is far from it.

    ED is probably more advanced than SC. Graphically SC has the edge. The playability is light years in favour of ED. It is so much fun. SC is boring and so slow. You think Arma is slow. SC is even slower than that.
     
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  10. Ghosty

    Ghosty Ancient Guru

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    I noticed I worded that sentence incorrecty. Elite will have managed to do both, in 2021. :)
     
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  11. Denial

    Denial Ancient Guru

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    I don't know if I agree.

    The whole "development time" thing with SC is misleading, it's a surface level argument - the game has been in development for that long, true, but the game they set out to create is nothing like what they are building now. The budget massively inflated right from the start and they decided to expand the scope of the game significantly with that budget very early in the development. You could argue they should have did a more "building blocks" route similar to ED - get a finished product and tack things on but it was easy for ED to make that decision because it received like 10% more then the original scope. They budgeted out the scope they set to create, because it's basically all they had and they went and built the original vision. SC on the other hand ended it's kickstarter with 400% it's original goal - within one year of the kickstarter ending they were at ~1500% their original goal. So instead of building some $500,000 game they expanded the scope from the start in order to avoid having to recreate entire systems of the game that simply don't scale from something you'd build with $500,000 to something you'd build with $50M - which is what they had 2 years after the kickstarter ended.

    On top of that - ED was an established studio, with an established production pipeline, with an established company framework. The time it takes to establish a framework that the 500+ employees CIG has now, takes years in itself. You need general office staffing/administration, you need HR departments, you need IT departments, an entire network framework that's capable of sharing code/assets/etc across multiple studios, they built an entire movie production for the the mocap, etc. Let alone hiring artists, designers, programmers, concept artists, etc. Most AAA studios, including companies like Blizzard who took 7 years to make Starcraft II already have all these systems in place and it still took them 7 years and the game is like 1/3rd as complex (in terms of software development) as Starcitizing is attempting to be.

    So yeah - it's been in development long but there is a reason for it. You could argue that they should have taken a different route but just saying "lol 9 years" isn't really indicative of anything. You have to be more nuanced.

    I think their track record has improved significantly over the last two years or so. I know major features have been delayed including some I've been waiting a while to see (crusader gas giant pleeeeeeeeeease) -- but the rate of development has definitely increased. The 2.x's was basically stagnant for years but since 3, every quarterly patch has added interesting new features, ships, weapons, locations, etc to the point where I get in the game now and can actually play it for 30-40 hours over the course of the patch and enjoy the new content along with the old. It's still buggy, yes - it still has lots of problems, yes - but things are being addressed and I personally feel the rate at which they are being addressed is quickening. I no longer get in, play for 4 hours then quit because it feels like there is nothing to do - now there is plenty to do and I run into fewer problems doing so.. although when I do occasionally QT straight into a planet I want to tear my hair out

    Idk - I think the game has a lot of development problems, I'm not sure if it will ever be finished -- I don't know if CR is the guy to lead the project or someone else can do it better.. but I like what they are promising. I like the idea of essentially a AAA game unbound by publisher restraints. I think they've done a decent job building it and recent patches have given me hope that the "core issues" will be addressed and they'll get to a point where the main gameplay is flushed out, bug free and the rest will just be adding content and systems. It may take two, three maybe more years to get to that point but I personally feel the game is already at the point now where the entertainment I've received from it has more than made up the initial investment cost. In which case the game did it's job - it entertained me.
     
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  12. Keitosha

    Keitosha Ancient Guru

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    Hopefully my grandchildren can tell me about it when it gets released.
     
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  13. EspHack

    EspHack Ancient Guru

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    it can't be run from hdd afaik, ssd required, I think that alone speaks for itself

    people keep beating the "its a beta" drum without realizing most software these days is just that, but these people are frank about it & keep working on it unlike the rest of them(mass effect andromeda?)
     
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  14. deusex

    deusex Master Guru

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    One of the biggest scam ever. Cant believe people can be that naive.
     
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  15. Size_Mick

    Size_Mick Master Guru

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    Can you will your license to your grandchildren?
     

  16. The Laughing Ma

    The Laughing Ma Ancient Guru

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    Real time flight to Illus, only takes a year to complete, you finally get there, get planet side then get killed by a death slug!
     
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  17. sverek

    sverek Ancient Guru

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    It speaks really nothing. As I understand, basically they got rid of loading screens and fetching data from drive on the run.
    That how any modern open-world game is working. They probably just got very heavy textures and models, so HDD will take a while to load data.
     
  18. sverek

    sverek Ancient Guru

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    I never got financially or emotionally invested into this game, so I don't really care.
     
  19. Astyanax

    Astyanax Ancient Guru

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    https://starcitizen.tools/Star_Engine
     
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  20. Astyanax

    Astyanax Ancient Guru

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    Elite dangerous isn't even in the same genre.
     
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