System Specs 2700k@5ghz 16GB DDR3 2133Mhz 290P Crossfire @1000/1250 Clocks Used Unless Stated (stock 975/1250) Win8.1 64BIT 14.4 WHQL Ultra Preset +x4 AA 1080P DX11.1 - 290P @975/1250 In This Run Spoiler 1080P Mantle API Spoiler 1440P Mantle API Spoiler 1440P Ultra Preset +x4 MSAA - Mantle API 140% Resolution Scaling = 3584x2016 Spoiler Spoiler 1440P Ultra Preset +x2 MSAA - Mantle API 150% Resolution Scaling = 3840x2160 Sorry for the rather lacklustre screenshot. Was pinned in base after i finished benching and this was the best i could get whilst under fire. Spoiler Spoiler Next up, x4MSAA @4K. 1440P Ultra Preset +x4 MSAA - Mantle API 150% Resolution Scaling = 3840x2160 Spoiler Spoiler
Thank you for taking your time to share your benchmarks. BF4 here on R9 290 crossfire has similar results as you and it's smooth and game runs very good.Same drivers also.
My pleasure. The game is still a bit broken though in my opinion. The online portion of the game can still suffer from cpu spiking issues regardless of which API is used.
Look at my frame variance in BF4 with R9 290 crossfire... https://imgur.com/a/LO1rc This is ridiculous. How is yours so smooth? It was always like that? EDIT: Oh it's you haha, oh well we've had this discussion before I suppose
Hello again mate. This is the third forum we meet on. Honestly im not sure why you get that issue. I think you tried all my suggestions and none of them worked. The only way i can replicate that thick line you get is playing in Borderless mode. I just wonder if somehow your game is stuck in a window/borderless mode, even though the video options says you're full screen. Reason being it happened to me once and i had the same problem. I could not get rid of it. I had to delete my user.cfg file and delete all my video options (my docs bf4 folder) and start a fresh as it got corrupted somehow.