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[Solved] Games running using the Vulkan renderer won't display the OSD

Discussion in 'MSI AfterBurner Overclock Application Discussion' started by tHeSiD, Jun 21, 2019.

  1. tHeSiD

    tHeSiD New Member

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    Hi, I just installed afterburner 4.6.1 and RTSS 7.2.2 and I made all my configurations however, I am not able to get the OSD to work on games using the VULKAN API (Dota2, Talos principle etc). I have searched for a while but I haven't found any settings that I can change to fix this.

    The OSD is working perfectly fine with DX11 titles and there are no issues there. Is Vulkan even supported? Is there a toggle somewhere?

    Here are my settings for Afterburner and RTSS.

    [​IMG]

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    Last edited: Jun 21, 2019
  2. jbmcmillan

    jbmcmillan Ancient Guru

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    Create a profile for the game and set detection to high.
     
  3. boogieman

    boogieman Ancient Guru

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    Unwinder does say some Vulkan apps so setting to high sounds right.

    Edit: Also wonder what other apps are running too at the same time?
     
  4. tHeSiD

    tHeSiD New Member

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    Thanks I will try that

    No other 3D apps, just Firefox and some others
     

  5. Astyanax

    Astyanax Ancient Guru

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    Alternatively, install the latest beta, which supports dynamic vulkan hooking using Layers.
     
  6. HARDRESET

    HARDRESET Master Guru

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    Try this, NVIDIA only, hope it helps.
     
    Last edited: Jun 22, 2019
  7. tHeSiD

    tHeSiD New Member

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    So, I reinstalled everything again, and set the Application Detection Level to "High" in RTSS Setting and its working now, weird. I also tried creating profiles for different game with that setting set to High and that worked too. Thanks guys!
     

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