Discussion in 'MSI AfterBurner Application Development Forum' started by nascasho, Jun 12, 2010.
Very nice, thanks for these !
looks good...keep it up
wanna see more coming, hehe..
anyway, THX for this..i really like them...
I can't get over how good this theme is. Having done intensive work in graphics design your execution is almost flawless.
MSI should really use this as the default theme and get in contact with nascasho ASAP.
Just wanna make sure you guys at least know this skin and others exist to spice up your afterburner.
well I have this skin and bunch of other skins
this one is one of my favorite but it would have been
great if selected button and profiles at least had a
good job. im liking these skins
Considering that this skin is definitively my favorite one, I'm making the thread sticky to let others know about it.
i love it! thx for the skin!
nice using it now
Very nice skin , using the red one ! thx.
love the skin really is nice using the blue one at min love it thankss
Your welcome guys and it's an honor to have this as one of your favorite skins Unwinder!
I may start working on a bigger version on my spare time with some color tweaks since that seems what a lot of people want.
Great artist here
Do you plan to make a ROG skin ?
Hi, thank you for the smooth skins
The speeds shown under "apply overclock on startup" is a nice touch too
can you rebuild your skin without monitoring panel? i know panel can be disable in skin cuz in program i cant disable panel
Great looking skins!!! KEEP UP THE GREAT WORK! Free stuff is always nice, specially from people like youre self who really put time and effort to make them look real good. So thx again.
Nascasho, I was wondering if you're planning on updating this skin to support the power limit slider bar now present in AB 2.2.0?
+1 now AB 2.2.1
Really nice looking skin. I'm using the Green version right now since it matches my desktop picture. Using this in Afterburner 2.2.3 just fine!
Glad you like it!
I been kinda lazy and haven't updated to support things like power target and getting rid of shaders since it's dead pretty much. I will get to it though.