Serious Sam 4 PC Requirements

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Sep 14, 2020 at 8:51 AM.

  1. tsunami231

    tsunami231 Ancient Guru

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    100k enemies on screen ? I can just see the game crawling like C@C did back in the day when I had matches where there so many units on screen at once that the game was doing 5 fps:)

    SS games are ways fun but the requirements do seem steep must be the side effect of 100k enemies on screen? my poor 6700k and is 4c/8t it got to survive gaming for another 2 years atlest before willing to build new system
     
  2. illrigger

    illrigger Master Guru

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    Nobody is making you upgrade. If you are OK playing on low settings in 720p, more power to ya. Or you can just buy a console - the Series S is mighty appealing at the price of a new CPU all by itself.
     
  3. kapu

    kapu Ancient Guru

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    Graphics looks like trash ? Wtf ?
     
  4. jbscotchman

    jbscotchman Ancient Guru

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    I'm not really seeing what's justifying such high system requirements.
     

  5. Undying

    Undying Ancient Guru

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    its alright i think. Like i said there is crazy graphical options in this game, many of them.
     
  6. DannyD

    DannyD Master Guru

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    I think it looks great, is it UE4?
     
  7. Undying

    Undying Ancient Guru

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    In house Serious engine by Croteam.
     
  8. DannyD

    DannyD Master Guru

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    Nice, looking forwards to it.
     
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  9. GamerNerves

    GamerNerves Member Guru

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    You have to see the engine in-game. They produce some demanding very crisp looking stuff. Do not judge too much via some Youtube video, when we don't even know how it was conducted. I expect this game to be one of the best looking of 2020 and as noted, the amount of highly detailed enemies at once must be taxing on the CPU. Great stuff!
     
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  10. TalentX

    TalentX Active Member

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    Not going to judge on this one, though it's worth mentioning that these days games are developed in a way where they want to push it fast into the market, thus neglecting optimizations and simplifying code, which then results in a higher system requirment due to bad code implementation. That's mostly, but not limited to, the case with mainstream companies that claim to be "aaa" (btw. a very misleading term nowadays, not what it used to be like in the past).
    The very minority of games might be an exception. However, I personally wouldn't put Serious Sam into this exception category, after the release of Serious Sam 2 and above at least.
     

  11. alanm

    alanm Ancient Guru

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    Only liked SS1 and 2. Formula got too tiring and too familiar after that. Was kind of hoping they would vary it to introduce a bit of tactical thinking instead of just shooting hordes of screaming enemies holding bombs in each arm rushing you. I know they cant change the basic formula that brought them success, but over-familiarity with it can deaden the experience just as well.
     
  12. Aura89

    Aura89 Ancient Guru

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    Not really sure anything about that is fair to claim on croteam. In no way are they pumping out a new game every year and its not like they just let their team do absolutely nothing for years and then quickly make a game....
     
    Last edited: Sep 15, 2020 at 11:47 AM
  13. Undying

    Undying Ancient Guru

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    I liked the SS2 but it was not everyones cup of tea. Does not need to be that serious all the time if you know what i mean. ;)
     
  14. Excalibur1814

    Excalibur1814 New Member

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    Tactical thinking?

    Heck... There's a section, in Serious Sam 1 (I think), where you're in a square ring with a billion bulls smashing into your face. I tried and tried but couldn't get past this section. I noticed that the bulls smash Sam into the air, so I stood near a wall and bang... I flew into the air and landed on top of the wall. Done.

    Could also be called cheating, but if the game allows you to do it... DO IT!
     

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