1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

RX Vega Owners Thread, Tests, Mods, BIOS & Tweaks ! (cont.)

Discussion in 'Videocards - AMD Radeon' started by Glidefan, Mar 31, 2019.

  1. JonasBeckman

    JonasBeckman Ancient Guru

    Messages:
    15,608
    Likes Received:
    1,601
    GPU:
    Sapphire 5700XT P.
    Not without dropping the volumetric setting, AMD is also struggling a bit with how this game and Origins do multi-threaded rendering so against NVIDIA they had a nearly 40% CPU performance penalty I think it was though the improvements on how much threads that Navi needs and how to get that to full utilization is now also quite a step up so it keeps up really well. :)
    Radeon VII is also managing due to just being faster and having the memory bandwidth even if GCN and the way Vega works and isn't too big of a priority driver wise anymore (Well it's been like two years now for Vega.) might be holding it back a bit too from optimal performance though the way the hardware itself works and what's optimal for that is more complex compared to Navi.

    Synthetic tests and specific benchmarks and Vega 56 and 64 are just faster and then VII above that but in actual games and how these are made and optimized and utilize hardware the Navi despite how it should be slower is instead 20 sometimes 30 percent faster as a result which makes me curious to see what the lower-end 5600 will be capable of and then the higher end 5800 if that's what Navi12 and Navi14 will end up as before Navi20 something next year and RDNA2 adding whatever it might bring to these GPU's next. :)

    Volumetric isn't too big of a loss though for fog, cloud and other settings and a minor visual drop that at most times is probably almost unnoticeable against the large performance gain from in Assassin's Creed Odyssey just going from Ultra to V.High and then to High before it starts showing a bit more pronounced how it affects visuals though even here it's smaller changes unless it's turned off entirely.
     
  2. Synoxia

    Synoxia Member Guru

    Messages:
    140
    Likes Received:
    12
    GPU:
    Rog Vega 64
    Didn't you read? I am using High preset which is console setting, fog is on medium on this preset. Volumetric clouds seem to be impacting CPU more than gpu and i dont have problem with that... (tuned bclk 3700x + ram 1911 IF)
     
  3. OnnA

    OnnA Ancient Guru

    Messages:
    9,391
    Likes Received:
    1,906
    GPU:
    Vega 64 XTX LiQuiD
    Try different WHQL driver and test.
    19.8.1-aug20 & 19.9.1 are WHQL

    For me Best is 19.9.1 WHQL (Sept.10)
     
  4. JonasBeckman

    JonasBeckman Ancient Guru

    Messages:
    15,608
    Likes Received:
    1,601
    GPU:
    Sapphire 5700XT P.
    Ah you actually meant the high preset, too commonly associating high = max or ultra I suppose so my bad there. :)


    In my case hardware limitations are holding back another 30% performance if not more though, primarily DDR3 against higher-speed DDR4 but also overall CPU and motherboard features and performance from newer models over what this has is at least a 10% if not more now that Intel and AMD are competing a bit again in the higher-end segment.

    SSD's both a boon and a negative, game doesn't really hold back so a HDD actually limits streaming and max speed keeps performance and asset loading in balance whereas even a mid range SSD has far more throughput although if the rest of the system can keep up and the game doesn't do anything too problematic it would also be a straight benefit having minimal asset loading times and pop-in but with the performance from RAM, CPU and HDD (And buses like PCI-E and such.) to keep things stable without hitching, stutters or frame rate drops. :)
    (D3D11 is holding things back a bit as does AMD's driver support for certain features though it's not too bad although it definitively has a minimum hardware spec that's a bit above many other current games for what it needs to perform well.)

    Nice info on volumetric clouds being a CPU factor on your end as most of what I've seen and read makes it GPU bound upwards of a 60% performance impact for the ultra preset which is why it's the most common setting to recommend dropping down to "merely" a 30 - 40% performance factor on high or v.high instead.

    EDIT: Though the benchmarks mostly come from the release version of the game thus it might differ at least to some degree over the 10 or so patches since and then there are likely at least a 3 - 5% difference from driver tuning though it can be more in some cases.

    Newer hardware would likely also factor in particularly for AMD pushing Zen, Zen+ and now Zen2 getting better and better for both single and multi thread performance and also latency, RAM and overall performance and then clock speeds and other gains although sometimes testing is done on newer GPU's with a newer CPU and motherboard though it looks like Intel and the 9000 series are the more common setup here.
    (Still minimizes CPU bottlenecking though I suppose.)
     
    Last edited: Sep 17, 2019
    OnnA likes this.

  5. Mt441PL

    Mt441PL Member

    Messages:
    13
    Likes Received:
    8
    GPU:
    RX Vega 56 8GB Ref.
    My XT reference Vega 56 with 64 BIOS, if i am contributing correctly, nets me 1534-1580mhz actual while gaming after a very decent undervolt i practiced and going in many games. With high fan RPM i'm yet to have a temperature related crash (70c state - 58% or 64% but 58% is fine too). My P6 and P7 are stock with undervolt 1060-1070mV P6/P7. Oh, and 1000mV 1000Mhz HBM2 with just +1% power limit to give it an extra oomph. gpu temp highest in high-fps games about 76, rarely near 80, but HBM2 never went above 87c ever so blower really well (i keep it under 85c with my fan profile now. Not too bad either on dB side)
     
  6. The_Amazing_X

    The_Amazing_X Master Guru

    Messages:
    308
    Likes Received:
    101
    GPU:
    Red Devil V64
    JonasBeckman likes this.
  7. The_Amazing_X

    The_Amazing_X Master Guru

    Messages:
    308
    Likes Received:
    101
    GPU:
    Red Devil V64
    Does anyone have BL3 so it can test with dx12, I think the performance is the same as Ark on dx11 vs BLdx11. Dx12 will bring the performane to the right place.

    Just wish ark will upgrade the engine.
     
  8. OnnA

    OnnA Ancient Guru

    Messages:
    9,391
    Likes Received:
    1,906
    GPU:
    Vega 64 XTX LiQuiD
  9. OnnA

    OnnA Ancient Guru

    Messages:
    9,391
    Likes Received:
    1,906
    GPU:
    Vega 64 XTX LiQuiD
  10. The_Amazing_X

    The_Amazing_X Master Guru

    Messages:
    308
    Likes Received:
    101
    GPU:
    Red Devil V64
    What's going on on these games is this old dx11 or something.

    Just played world of tanks and clocks are 1400 ish not normal 120+ fps 1440p. Even on heavy load games clocks are 1600+.

    The water block is working well 50c max temp :)
     

  11. Mr. Sunshine

    Mr. Sunshine Active Member

    Messages:
    85
    Likes Received:
    39
    GPU:
    Vega 64
    Noticed on al the vids with Vega LC clock is locked at 1650's. default LC settings? Seems high for a P7 of 1677mhz
     
  12. Mr. Sunshine

    Mr. Sunshine Active Member

    Messages:
    85
    Likes Received:
    39
    GPU:
    Vega 64
    Seems to be a balance thing. If games not GPU heavy then clocks are lower. But also if game is PWR/GPU heavy then they can get clocked down.

    World of Warships- 240-250w (1440mhz-1560mhz) not enough
    Superposition- 310-330w (1620mhz-1640mhz) too much
    Division2- 270-300w (1655-1670mhz) just right

    Balance between load/pwr/heat
     
    OnnA likes this.
  13. The_Amazing_X

    The_Amazing_X Master Guru

    Messages:
    308
    Likes Received:
    101
    GPU:
    Red Devil V64
    What I find stange on my vega and I must say having a waterblock is a huge upgrade, 240to260w clocks are 1550 to 1600mhz 1030v now from here on its disaster 330w to whatever it wants so 1725mhz set as max 1165mv cant set less or will restart driver 150% powerslider and clocks are 1645mhz on timespy. So max setings I an do is

    1725mhz 1165mv and 1150mhz hbm2 timmings 2
    150% power
    I can see sometimes 370w

    Vulkan on No Man Sky 1440p I get 70 to 90 fps all day ( great game btw)

    From my testing having the card with 1500 to 1600 clocks and 250w is the best setings.
     
    OnnA likes this.
  14. OnnA

    OnnA Ancient Guru

    Messages:
    9,391
    Likes Received:
    1,906
    GPU:
    Vega 64 XTX LiQuiD
    ^^ Cool & Quiet :p
     
  15. The_Amazing_X

    The_Amazing_X Master Guru

    Messages:
    308
    Likes Received:
    101
    GPU:
    Red Devil V64

  16. OnnA

    OnnA Ancient Guru

    Messages:
    9,391
    Likes Received:
    1,906
    GPU:
    Vega 64 XTX LiQuiD
    You're faster than 94% of PCs in 3Dmark community :p
    I have 98% so we can Play games easy...
     
    The_Amazing_X likes this.
  17. The_Amazing_X

    The_Amazing_X Master Guru

    Messages:
    308
    Likes Received:
    101
    GPU:
    Red Devil V64
    I need a 3950 to get to 98% :)
     
    OnnA likes this.
  18. Morax

    Morax Active Member

    Messages:
    78
    Likes Received:
    20
    GPU:
    Asus RX Vega 64
  19. OnnA

    OnnA Ancient Guru

    Messages:
    9,391
    Likes Received:
    1,906
    GPU:
    Vega 64 XTX LiQuiD
    ^^ I Have Tess x8 (im mainly using this that way)
    To compare drivers, 3Dmark uses 32x for FS

    When comparing drivers You need similar OC & settings.

    Tesselation x8 has best Perf>IQ Ratio.
     
  20. OnnA

    OnnA Ancient Guru

    Messages:
    9,391
    Likes Received:
    1,906
    GPU:
    Vega 64 XTX LiQuiD
    :cool:
     
    Last edited: Sep 21, 2019

Share This Page