I found a strange bug in Halo Infinite when using RX 7900 XTX, RTTS OSD doesn't display anything with Raster 3D as the rendering mode, Vector 3D works fine though. I have no issues with the excact same RTSS overlay configuration with any RTX GPU or RX 6000 GPUs. I've tried to change neraly every possible setting in RTSS but nothing works.
Low to High hooking makes no diffrence, overlay is still not showing anything when Raster 3D is set as the rendering mode As I said I've tried to change every setting in RTSS which I can think of and the issue is only for RX 7900 XTX, any other GPU works just fine, like RTX 4070 Ti from the screenshot below.
Hi there! Same issue here but with a 7900 XT. Just upgraded from a 5700 XT and RTSS was being showed while playing Halo without issues. I've read some forum saying that enabling "Custom Direct3D support" in a Halo profile might solve it. I've tried but it seems RTSS has no permissions to acces the required folder. I've tried with 4.6.4 Stable (Final) and with 4.6.5 (Beta 4). On other games RTSS shows as usual.
You can download Halo Infinite Multiplayer for free from Steam and then you can try "Custom Direct3D support" but from my testing it won't work. The game will crash on startup with "Custom Direct3D support" enabled.