RTSS's OSD Graph updating at very fast speed the higher the FPS

Discussion in 'Rivatuner Statistics Server (RTSS) Forum' started by RedAISkye, Jun 26, 2022.

  1. RedAISkye

    RedAISkye New Member

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    GPU:
    GTX 1660 6GB GDDR5
    MSI Afterburner's graph updates normally every second but the Riva Tuner Statistics Server's OSD graph updates very fast the higher the FPS as you can see by the video below showing both the OSD graph's update speed difference from 30 FPS up to 960 FPS.

    (FYI: I've already set the "polling/refresh rate" on both application's setting to "1000ms" which should be 1 second)
     
  2. Unwinder

    Unwinder Moderator Staff Member

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    Framerate and frametime graphs are intended to be updated on EACH FRAME.
     
  3. RedAISkye

    RedAISkye New Member

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    Then what do I do for FPS graph to be updated every second instead of frames?
    Because like I've stated, the MSI Afterburner's OSD updates the graph every second which is how I'd prefer.
     
  4. Unwinder

    Unwinder Moderator Staff Member

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    One more time: RTFM please, it is supposed to reflect EACH frame related timings BY DESIGN. It is documented, it was DISCUSSED BEFORE.
     

  5. RedAISkye

    RedAISkye New Member

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    I understand that it's intended to be displayed in every single frame but I'm asking if it's possible to instead display the average frame each second.
     

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