Does RTSS writes some basic logs somewhere? For some reason my videocapture fails, it shows an icon in OSD that it has started but it never records anything and the icon is stuck forever. My assumption is that since my OS is x64 arch and drivers are (nvidia) x64 as well and thus nvidia codec (nvenc) is only x64 present - the encoder services fails to find 32bit version of a codec to match 32bit version of a game and therefore fails to start. I wonder why it didnt fallback to x64 version of the codec in this case. Regardless, I'm still interested if RTSS supports debug logging and if so - how to enable and where logs files are stored.