1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

RTHM DX11 in 2.25

Discussion in 'RivaTuner Advanced Discussion forum' started by stangowner, Mar 25, 2010.

  1. stangowner

    stangowner Master Guru

    Messages:
    606
    Likes Received:
    10
    GPU:
    2xMSI N550GTX-Ti Cy II OC
    Hi Alex,

    Can you just confirm for me if you are adding a RTHM data source for DX11 in 2.25? I am about to release the gadget update and would want to include it now so I don't have to do another update shortly. And if so, will it be named "Hardware acceleration \ D3D11" ?

    Thanks!
     
  2. Unwinder

    Unwinder Moderator Staff Member

    Messages:
    14,209
    Likes Received:
    1,270
    Hi Nick,

    Confirmed. And yes, it will be named "Hardware acceleration \ D3D11". And new GPU usage related sources are called:

    GPU Usage \ Graphics engine
    GPU Usage \ framebuffer engine
    and
    GPU Usage \ video engine
     
    Last edited: Mar 25, 2010
  3. stangowner

    stangowner Master Guru

    Messages:
    606
    Likes Received:
    10
    GPU:
    2xMSI N550GTX-Ti Cy II OC
    Thanks!
     

Share This Page