Hello. I was wondering if anyone could please explain how the different refresh override modes work. I don't understand what the difference between "performance" and "compatability" is, nor what the detriments of compatibility modes are. Are there detriments? Is there input lag or something? EDIT: Also, I could use some help in the benchmark forum with something. http://forums.guru3d.com/showthread.php?p=4421916#post4421916 EDIT: Nobody wants to tell me why inject and compatibility modes aren't on by default (apparently there's some kind of issue)?