Rise of the Tomb Raider performance, and troubleshooting

Discussion in 'Videocards - AMD Radeon Drivers Section' started by oGow89, Jan 27, 2016.

  1. LocoDiceGR

    LocoDiceGR Ancient Guru

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    GCN 1.1 Only? why?
     
  2. Ryu5uzaku

    Ryu5uzaku Ancient Guru

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    If the improvements are there for Nano it works for later ones. It is supposed to read gcn1.1+ most likely. Someone on reddit asked around already and got confirmation.
     
  3. realmadrid

    realmadrid Member Guru

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    no GCN 1.0 shame amd i am so disspointed :wanker:
     
  4. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Thanks for the numbers. Do you happen to have raw frame data? I believe that async is much more beneficial for frame times/smoothness, than it is for average framerates.
     

  5. realmadrid

    realmadrid Member Guru

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  6. randomizer

    randomizer Master Guru

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    So cool and perfect timing as brought my RX 480 today. Upgraded from AMD 7850!!!! Cant wait to reply again in 2k!

    Hilbert HAS to update his benchmarks. I want to see AMD cards MURDER Nvidia cards even though it's a Nvidia optimised game.:banana:
     
    Last edited: Jul 9, 2016
  7. ObscureangelPT

    ObscureangelPT Master Guru

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    Last edited: Jul 9, 2016
  8. RexOmnipotentus

    RexOmnipotentus Master Guru

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    I can confirm that CrossFire is working now in DX 12 mode. However, the performance is slightly worse for me. I used the benchmark to compare.
     
  9. Undying

    Undying Ancient Guru

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  10. RexOmnipotentus

    RexOmnipotentus Master Guru

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    how do you enable/disable asynchronous rendering?
     

  11. ObscureangelPT

    ObscureangelPT Master Guru

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    What's wrong?
    Just updated, started the game under dx12 and benchmarked :D

    They only claimed that Async compute was exclusive for GCN 1.1 or above, not that I can't run the game at DX12.

    Async compute active or not, the performance boost was huge comparing to patch #6 XD
     
  12. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Holy ****. Did NVIDIA get similar percentage increases? If they didn't, then there is NO DX12 title that NVIDIA is faster than AMD.
     
  13. ObscureangelPT

    ObscureangelPT Master Guru

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    Would love to see that, but i just have a kepler card, I might take a look in 1 hour or two, if you want ^^

    EDIT: Yep, massive improvement too on my Kepler GT 740M comparing to the patch #6

    Used to had Patch #6:
    DX11: 40.8FPS
    DX12: 28.2FPS

    Patch #7
    DX12: 41.81FPS ^^
     
    Last edited: Jul 9, 2016
  14. OnnA

    OnnA Ancient Guru

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    Why AMD? they don't make this GAME.
    Devs do :)

    Besides is a tremendous work for the devs to crank up Async for All GCN's

    You'll need to program render.etc. Pipes for Every GCN out there:
    1.0 280
    1.1 290
    1.2 285
    1.3 Fury
    and Polaris 4.0

    As some Devs says it has Great Potential but to unlock it You need to Code paths for every GCN separately.

    Note: R280X will also benefit from this Patch, just check it out and see :nerd: (it has some shared resources in Render Path for ACE, so it will be some gain)
     
    Last edited: Jul 10, 2016
  15. OnnA

    OnnA Ancient Guru

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    Yup, i just read your post lol
    Read mine :book:
     

  16. aufkrawall2

    aufkrawall2 Master Guru

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    What is this for a broken wording?
    And of course DX12 is also faster on Nvidia in CPU limited scenarios.
     
  17. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Awesome! Thanks for testing!

    There is no "of course" for anything, unless it gets tested.
     
  18. prateek29c

    prateek29c Member

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    For me , this patch gave me a massive performance boost on my laptop with R9 m265x GPU which is GCN 1.0 running in Dx12 mode. Before that lot of shuttering was there in dx12 and i dont know whether its a placebo or not Image quality is improved a bit. I am on Win 10 x64 14383 build.
     
  19. Goiur

    Goiur Maha Guru

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    Any review on FuryX performance patch 6 vs 7?

    Cant find one.
     
  20. OnnA

    OnnA Ancient Guru

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    Search on Reddit, there is one with Nano :)

    Here ->
    [​IMG]
     
    Last edited: Jul 11, 2016

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