Review: The Division 2: PC graphics performance benchmark analysis

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Mar 15, 2019.

  1. Denial

    Denial Ancient Guru

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    It's obviously caching it - it's not like the 8GB/6GB cards are filled or exhibiting any lack of VRAM issues in the game. They probably just have it set to fill a % of total ram or hard cap the cache at a specific amount for each card/ram size.

    Also if you're talking about delta compression that was added in Kepler (announced with Maxwell) and GCN 2 and whatnot - it doesn't actually reduce total VRAM amount, only the bandwidth transferred over the bus.
     
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  2. schmidtbag

    schmidtbag Ancient Guru

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    I wouldn't say it's obvious, just very likely. When you've got 16GB of HBM2, the drivers could intentionally be pretty lax about compression.
     
  3. Denial

    Denial Ancient Guru

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    It's a delta compression.. it doesn't affect the total VRAM usage.

    I think you're getting texture compression confused with the delta compression that occurs on a GPU. Textures are compressed with technologies like DXTC/ASTC at the game level. When they get loaded into VRAM they are already compressed - the GPU doesn't compress them again. Frame Buffers/Render targets utilize delta compression the GPU - which essentially means the GPU looks at frame A compares it to frame B and only sends the data across the bus that changed. This compression has no bearing on total VRAM allocation because the final frame buffer is still taking the same amount of space - it's just sending less data over the bus.

    You could make the argument that HBM2 has so much bandwidth that the delta compression isn't necessary because it does eat several cycles to run - but that's not really relevant to the amount of total VRAM or using the VRAM as a texture cache.
     
    Last edited: Mar 15, 2019
  4. WareTernal

    WareTernal Master Guru

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    What I find interesting is the recommended systems, which seem misleading and inaccurate.
    When you look at Hilbert's "Ultra" preset results, you see they match up with the recommended specs.
    Who plays on "Ultra" at 30FPS when they could play on "High" at 60FPS?
    If you're on a 2500K and 1080 monitor, probably not you...
    A 480 or a 970? There's almost a 20FPS difference! It should say "480 / 1060".
    A 2080Ti or a Radeon VII? Again, with a 17FPS spread! It should say "Radeon VII / 2080".
    On many levels, the recommendations are non-sense!

    My results:
    3770+580=62FPS @1080 on Ultra
    3770+580=94FPS @1080 on High
    3770+580=55FPS @1440 on High
     

  5. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    Misleading and inaccurate? It is always so depressing when you spend two days on an article that people can trash the content in a split second some way or somehow. Why always hate and disrespect?

    If you peeked a bit better, the CPU used is not that important ergo the recommendation stands. Even your 3770 matches my 9900K proc in perf by ... a whopping 1 FPS difference. We test Ultra quality as on a PC, you should game at proper image quality. If not, go play on a console.

    Yes if you have a condition where you have a low FPS or feel you'd rather have 90 FPS over 60 FPS, obviously a lower quality setting will help out greatly, it's why I add the perf measurements at three quality settings. Gosh, you know what?, I just realized that on my free Friday evening I am again getting dragged into discussions that waste my free time.

    Good night and have a pleasant evening.
     
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  6. metagamer

    metagamer Ancient Guru

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    it's a 4 year old card. It's not getting old. It is old.
     
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  7. Denial

    Denial Ancient Guru

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    Maybe I'm misreading his post but I feel like he's saying Ubisofts recommended specs are misleading because the GPU comparisons between vendors result in widely different framerates at a given preset? But it also says medium preset in your article for the 970 which should push it over 60 so idk.

    I think people take the recommended guidelines too seriously. Probably the work of some random unpaid intern.
     
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  8. SpajdrEX

    SpajdrEX AMD Vanguard

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    Ultra seems fine on RX580, but on specific places (green fog or fog effects overall) fps drops noticeably.
    Benchmark does not reflect that at all.
     
  9. Undying

    Undying Ancient Guru

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    There are drops to mid 40's with 580/Ultra but overall its a good experience mostly at 60fps. It depends on the cpu as well.

    4c4t cpus have really hard time lately with new games. 6c12t is where you should be at.

    https://i.**********/nLw037pL/Untitled.png
     
  10. Undying

    Undying Ancient Guru

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    Please dont stop making these benchmarks. With every new game can only imagine how its like spending two days on benchmarking the games just so we can compare our cards and argue.
    We kinda rely on these.

    Enjoy rest of the friday.
     
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  11. BlackZero

    BlackZero Ancient Guru

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    The Readon VII barely has functional drivers at this point.
     
  12. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    Oh no worries, I love making these and know the majority of people like it. BTW he might have meant Ubi's recommendations, not mine in the article. That's a little unclear. Regardless of that, it's a recommendation, not a necessity.
     
  13. alanm

    alanm Ancient Guru

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    Yeah, I read it as UBI's recommended specs as misleading, not something in Hilberts article as misleading.
     
  14. anxious_f0x

    anxious_f0x Ancient Guru

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    Another great article, thanks Hilbert! <3
     
  15. SpajdrEX

    SpajdrEX AMD Vanguard

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    I'm fine on the CPU side (Ryzen 2600@4Ghz).
    GPU is running happily around 50-70% ... but then green fog and boom, GPU 100%, CPU around 55% at that time :)
    But few settings can easily change that and gfx difference is barely noticeable.
    I wish that all new games would be optimized like this!
     
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  16. WareTernal

    WareTernal Master Guru

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    TO BE CLEAR I was referring to the recommedations from Ubisoft...
    I'm talking about CPU scaling and inaccurate "minimum" CPU recommendations...
    It's just a weird time we're in where they are combinations of 7 year old CPUs that can still do OK with a good enough GPU. It's hard to list requirements for people that don't know the CPU performance hierarchy over the last 10 years...
    I'd love to see a CPU scaling comparison at various clocks and core counts.
    That "go play on a console" bit was funny though :)
     
    Last edited: Mar 15, 2019
  17. Only Intruder

    Only Intruder Maha Guru

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    *Maxwell - but I didn't expect Maxwell to age like it has done...
     
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  18. airbud7

    airbud7 Ancient Guru

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    One driver update will change that....Watch.
     
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  19. Exodite

    Exodite Ancient Guru

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    I've got to say I'm really pleased with the performance I'm getting with the game overall.

    Running Ultra+ at 1440p with a mild OC/UV on my Vega 56 (~172W power limit) the benchmark swings between 60-80 FPS and averages 68. I only dip to 58/59 FPS very briefly at one point, most of the time ingame I'm in the 70s.

    Can't complain!
     
  20. -Tj-

    -Tj- Ancient Guru

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    Closed beta ran great 75-90fps @ 1080p mostly maxed settings - similar to old division. When I first tested alpha it was terrible 40-60fps max xD
     
    Last edited: Mar 16, 2019

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