Review: Red Dead Redemption 2: PC graphics benchmark analysis

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Nov 5, 2019.

  1. Irenicus

    Irenicus Master Guru

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    Again be aware it's a vocal minority (always the loudest) complaining about issues. For me, and many (probably most) others, the game runs amazingly well for how good it looks, even with most settings on high ultra.
     
  2. Yxskaft

    Yxskaft Maha Guru

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    So according to Digitalfoundry, the settings on consoles are a mix of low to high, but some settings are lower than lowest


    So, despite what all elite graphics programmers on the forums say, there's no bad optimization at work. Just a port that in general goes above and beyond the console visuals.
     
    Last edited: Nov 9, 2019
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  3. anxious_f0x

    anxious_f0x Ancient Guru

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    People seem to forget that the 10 series cards launched all the way back in May 2016, just like previous generations of cards from both vendors they can’t stay relevant forever, there’s always a point when their weaknesses vs newer architectures starts to show in newer titles.

    It’s not Nvidia gimping performance, they don’t develop the game, it’s more like developers actually taking advantage of what the newer hardware can do.

    It sucks if you’re on older cards but this isn’t new, you should be happy that the 10 series has lasted as long as it has, older generations weren’t always so lucky.
     
  4. Undying

    Undying Ancient Guru

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    You remember when 1080ti was 2080 performance level? :p
     

  5. Undying

    Undying Ancient Guru

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    im amazed by the Polaris performance. Rich even said 580 is even running better than 1660.

    https://i.**********/pV1SNtfS/RZOMO0Q.png
     
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  6. Nizzer1982

    Nizzer1982 New Member

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    Was expecting a nightmare with this after reading all the stuff online, but haven't had a single problem with it myself. No launcher issues and it doesn't appear to be as much as a performance hog as has been made out. Running it a steady 60 without fluctuating 3440 ultra wide/Medium settings and it's definitely one of the best looking games I've ever seen.
     
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  7. haste

    haste Maha Guru

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    I'd say that Pascal is gimped by good 10-20%. The question is who is to blame here? Is it NVIDIA? Is it R*? Personally, I'd blame R*. They probably didn't have "time" to optimize for specific architectures on PC, they were just fixing visual bugs. It's kinda sad, considering Pascal (and 1080TI specifically) is the most widespread discrete PC GPU architecture...
     
  8. Nizzer1982

    Nizzer1982 New Member

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    I can 100% confirm Pascal is not gimped with this game. It's what I'm running and like I posted I've had no issues at all. There's clearly something else going on here that's effecting some players and not others. Whether it's an issue with the 'ti' specifically as I've read similar complaints in other forums from 'ti' users. Only time will tell I guess.
     
  9. Loophole35

    Loophole35 Ancient Guru

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    Remember GN is getting completely different results in their tests. I looks like all the blame should fall at R* feet. Again glad I'm not one of the paying alpha testers.
     
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  10. Denial

    Denial Ancient Guru

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    Nah - honestly I'm over it and I think I'm just going to leave the forums.

    https://www.guru3d.com/index.php?ct=articles&action=file&id=43782

    https://www.guru3d.com/index.php?ct=articles&action=file&id=43790

    https://www.guru3d.com/index.php?ct=articles&action=file&id=43796

    https://www.guru3d.com/index.php?ct...dmin=0a8fcaad6b03da6a6895d1ada2e171002a287bc1

    https://tpucdn.com/review/nvidia-ge...ion/images/monster-hunter-world_1920-1080.png

    https://tpucdn.com/review/nvidia-geforce-rtx-2080-founders-edition/images/hellblade_1920-1080.png

    https://tpucdn.com/review/nvidia-ge...dition/images/rainbow-six-siege_1920-1080.png

    In everyone of these games/benchmarks the 2080 is performing anywhere from 10 to 35% faster than a 1080Ti. The average of all the differences between the 1080Ti and 2080 in what I posted above is 19.5%. So no I really don't recall the two being in the same performance level - unless of course you consider 19.5% over 7 modern titles the same performance level. I don't.

    Hilbert's DX12 results for RDR2 show a 23% difference between the 1080Ti and 2080. Techpowerup shows a 16.6% difference. Hardware Unboxed shows a 12.2% difference - averaging 17.2% - so not only is not an outlier in performance it doesn't even exceed the average of games listed above.

    It's really annoying to me that I had to spend the last like 10 posts or whatever just correcting people's misinformation. A post that took you 5 seconds to write "You remember when 1080ti was 2080 performance level? :p" that we saw people earlier in this thread read into - took me almost 20 minutes to completely disprove. Then you do it again right under that post:

    He didn't say that. He said it runs better in this one area (literally by 3 fps at max and it's on video for like 5 seconds) but then goes on to say that area is an outlier, it spends the rest of it's time capped at 60 because they have vsync on. Every single benchmark, Hilbert/Unboxed/GN/Techpowerup all have the 1660 clearly winning.

    So now someone comes into this forum - sees your post and goes "580 runs the game better than the 1660" based on you completely taking a picture/quote out of context. Cool.

    Then you have this:

    So after I spent like 8 pages refuting this garbage it's just another guy posting the same crap based on literally nothing.
     
    Last edited: Nov 9, 2019

  11. Undying

    Undying Ancient Guru

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    Great effort to prove everybody wrong. You know i respect your comments but sometimes you can be really stubborn.
     
    Last edited: Nov 9, 2019
  12. pharma

    pharma Ancient Guru

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    I do sympathize. The amount of stupid, fake news people post this site can be overwhelming at times, but at those times we just need to take a break and reset.:)
     
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  13. Turanis

    Turanis Ancient Guru

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    "On a horse, in the snow and storm. Hi-Hoo Hilbert, yee-haw!"
    Great review,Mr Hilbert.Now its complete.Many Thanks. :)

    I dont think is gimped,they do as usual stuff for older Gtx: they launch a new driver for a new game,but they do not optimize for older Gtx.Is just a "supported" driver to match older gpu.
     
  14. Loophole35

    Loophole35 Ancient Guru

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    And sometimes you crap post. Maybe from now on unless you can substantiate your claims don’t post them. We know you view things wit a slant towards AMD.
     
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  15. SpajdrEX

    SpajdrEX AMD Vanguard

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    So how Async Compute improves fps/smoothness on Turing cards, anyone tried?
     

  16. yasamoka

    yasamoka Ancient Guru

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    So this is all you could reply to evidence against your claim. Great effort to show you're a douchebag.
     
  17. pharma

    pharma Ancient Guru

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    Probably no different than Async Compute improves fps/smoothness on Navi.
     
  18. haste

    haste Maha Guru

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    I guess you should, because you can't even get your facts straight. Difference in most benchmarks between RTX2080 and 1080TI was up to 5%.

    DX12:
    https://www.guru3d.com/articles_pages/geforce_rtx_2080_founders_review,20.html
    DX12:
    https://www.guru3d.com/articles_pages/geforce_rtx_2080_founders_review,17.html
    or GTA5 - the most relevant:
    https://www.guru3d.com/articles_pages/geforce_rtx_2080_founders_review,30.html

    ^The same performance or 1080TI gets even faster.

    Now, the difference in RDR2 between 2080 and 1080TI is 44% in 2560 and 30% in 4K.

    So stop being in denial and accept the fact, that there is either something wrong with this review or Pascal is totally gimped in RDR2.
     
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  19. Digilator

    Digilator Master Guru

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    Those with AMD GPUs may want to try this tweak. Supposed to fix stutter(frame times) when used with VULKAN.

     
  20. Denial

    Denial Ancient Guru

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    Actually it's about 8% on average over 23 games that techpowerup tested. I don't know why that's relevant though when the difference here falls within the range at launch - I'm not sure what part you're having trouble comprehending but at launch we saw at least 3 titles that had ~30%+ (Wolfenstein, coincidentally also a game developed on Vulkan up at 35%) performance difference between the 1080Ti and 2080 and multiple others in the 10-20% range. So why is yet another title performing at that level strange? How do you explain the difference in all these other titles? Did Nvidia pregimp Pascal in those 7 titles? Is something wrong with the reviews in those 7 titles?

    More realistically, it's probably what I and Astyanax wrote in the first several pages - Turing has significant architectural enhancements compared to Pascal.. some of which make it far more similar to GCN/RDNA. Could it be possible that the developers leaned into these changes? Could it be possible that at launch the 2080 drivers were immature - which explains why 1080Ti sometimes performed faster yet other times the 2080 performed 35% faster?

    Anyway, honestly yeah this review is kind of an outlier compared to others. As I also stated in the actual post you quoted (so im not sure how you didn't read it) Hardware Unboxed/Gamers Nexus/Techpowerup all similarly reviewed this game in various other locations and the results between the 1080Ti/2080 (GN didn't review a 2080) were far closer (for example only 22% with techpowerup @ QHD - 18% at 1080P // Hardware Unboxed 14% on UHD - 13% on 1080P). So even in this extreme review where the 1080Ti/2080 were furthest measured apart, it still basically performing within the range of games when the 2080 launched.. but if you average the reviews of all 4 publications it's actually well within expected difference.

    Also to be clear - it's entirely possible newer drivers will help Pascal close the gap but the argument that this result is evidence of Nvidia gimping Pascal doesn't hold water. Not only is the performance difference within the range of what we saw from the 2080 at launch, but even if it wasn't there are a dozen and a half reasons why that could be that are not related to Nvidia intentionally downgrading Pascal performance.
     
    Last edited: Nov 9, 2019

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