Review: Red Dead Redemption 2: PC graphics benchmark analysis

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Nov 5, 2019.

  1. 0blivious

    0blivious Ancient Guru

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    Who are you trying to convince here? The only times it ever come close to 30-40 FPS is when you are in a major city. Most of the game is not in anything that complex. According to the benchmark, I get 79 FPS max. 39 average. I bumped a few settings and it's 49 average in that benchmark. And again, that's in the WORST case areas that I have rarely been in at this point.

    No, this isn't running at 120-144FPS, but it is NOT running choppy in any way, shape or form. You would think I might notice with my 144hz monitor but you apparently know better than I do what it is I'm seeing here. I give up. If people want to b!tch and complain, let them.
     
  2. Alienwarez567

    Alienwarez567 Active Member

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    So another horrible console port, thanks but no thanks.
     
  3. Irenicus

    Irenicus Master Guru

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    39 average? Meanwhile here I am sitting on 60average, 60 min, 60 max. 60 at all times even in Saint Denis while raining.

    Not trying to convince anyone, I'm too old for that crap. I'm simply stating facts. Lower your lighting and volumetric fog settings to medium with minimal visual difference and you'll see a boost in fps, I have everything else on high and ultra, except for particle stuff on medium. NOTHING on low.

    "when you are in a major city" -no, when YOU are in a major city. Please don't speak for me. As I said my fps never dips, I've tweaked my settings to make sure of that. And still got a lot of settings on high/ultra. You simply have to know which ones to put on medium (process of elimination and knowledge of game settings over many years of playing and tweaking them)

    But yeah, you're not playing the game with everything on ultra on a 1070 without crappy performance. Oh wait, you already confirmed you have crappy performance and you don't even have EVERYTHING on ultra. Dude, just stop. Even a 2080Ti will have trouble with everything maxed out.

    Nope. Not sure what you're doing PC gaming if you expect never to see issues with a release. The game runs buttery smooth here and for MANY others. Only a minority are having issues. To be expected on this platform. It's a great port and we all know Rockstar care and will patch the game until issues are sorted. They already pushed out a couple of patches within the first 2 days.

    You would be wrong. I haven't seen as good a looking game since Witcher 3. This looks even better. Your feelings are incorrect.
     
    Last edited: Nov 8, 2019
  4. Dribble

    Dribble Member Guru

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  5. GREGIX

    GREGIX Master Guru

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    Wow, discussion about crappy fps. Y, 60fps is crappy to me, 30 or 39 average....well, I would rather dig my eyes out, than play that way...
     
  6. HybOj

    HybOj Member Guru

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    Interresting, this shows to ppl who still claim Anisotropic filtering comes with no performance hit that they are not right. It was like this WAY BACK, but since nowadays textures are basically a materials with god knows how many layers, its not truth. I 1st observed it in the Rise of the Tombraider.

    Here u can see almost 4% performance hit.

    For comparison, lets see the setting which are LESS HW DEMANDING than Anisotropy here (switching from low to highest setting)

    Lighting quality -2,5%
    Global ilumination - 1,5%
    Far shadow quality - 3,9%
    Particle quality - 1.5%
    Tesselation Q - 3,4%
    FXAA - 3,3%
    Volumetric Light Q - 4,2%

    I think its worth noting...

    PS: I never go over anisotropy 8x, u cant see a difference and u increase the requirements 2x
     
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  7. ELIAS-E

    ELIAS-E New Member

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    NVIDIA strategy is always to destroy old cards to force us to upgrade.
    This is completely unacceptable.
    My 1080ti performance is worse than RTX 2060 !!!
    IF NVIDIA will not fix Pascal GPU's performance in RED DEAD REDEMTPION 2, this will be my LAST NVIDIA GPU and I will switch to AMD without thinking twice.
    I Hope each one will try to makes NVIDIA understanding this.
     
  8. Astyanax

    Astyanax Ancient Guru

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    nonsense and foolishness.

    there is nothing to fix.

    We have been spoilt by a minimally-shifting feature set for too long and the tech community has gotten ignorant to what actually happens when new graphical features are introduced with a new game.
     
    Last edited: Nov 8, 2019
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  9. ELIAS-E

    ELIAS-E New Member

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    No it is not insane, NVIDIA is doing it, to force us to upgrade from Pascal to Turing and makes tons of money!!
    I remember when Kepler GPU's were running very bad in Witcher 3 comparing to Maxwell. (780ti was same performance as 960!) and there was a post on NVIDIA forum talking about this issue. NVIDIA listened to us and released a new driver for Kepler GPU's for witcher 3 that fixed Kepler cards performance in witcher 3 and gained 10-15fps, I had GTX 780 and tested it.
     
  10. ELIAS-E

    ELIAS-E New Member

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    It happened in witcher 3 when NVIDIA released a driver for Kepler cards that fixed the performance.
    Anyway, I will switch to AMD and I don't trust NVIDIA anymore.
     

  11. Astyanax

    Astyanax Ancient Guru

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    Irrelevant, come up with a new argument but get yourself clued in on the vulkan capabilities improved upon with Turing and Vega/RDNA capabilities first.

    Pascal has architectural limitations that mean Vulkan doesn't work as well as it can on Turing.

    DX9 and 11 are not Vulkan and D3D12, there is not alot in the way of Driver optimizations you can introduce which aren't actually optional features of the API in the first place.

    Turing VK features such as
    FP16 math
    Turing Mesh acceleration (VK / DX12) 3x faster than Pascal
    Concurrent Execute
    Variable Rate Shading
     
    Last edited: Nov 8, 2019
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  12. Loophole35

    Loophole35 Ancient Guru

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    Kepler was two gens old at the time and had abysmal sp32 compute compared to Maxwell and latter. Kepler was not a priority for optimization therefore it was put off so that the newer GPU architectures got optimizations first. At least Nvidia addressed optimizing Kepler, AMD on the otherhand dropped Terascale optimizations immediately following GCN1 release and bug fixes stopped 6 months later.
     
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  13. Denial

    Denial Ancient Guru

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    These posts are honestly cancer.

    Not only do Hilbert's tests not show what your saying but in other benchmarks, for example GN, they have the 1080Ti 10-14% faster than 2060 Super - techpowerup has the 1080Ti ~18% faster than a RTX2060. So how in the world are you saying your 1080Ti is slower than a 2060 non-super?

    Either your computer is completely screwed up and you should consider setting it on fire or you're intentionally lying to propagate fanboy nonsense.

    The frustrating part about all this is I know like 2 years from now I'm going to see posts using this game as an example of Nvidia downgrading old cards. @Glottiz These posts are perfect examples as to why you wait for overwhelming evidence before you jump on the bandwagon. It's just another example in many where people are jumping to conclusions and now when more information comes out the initial results aren't even indicative of the overall games performance.
     
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  14. Astyanax

    Astyanax Ancient Guru

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    They're upset because the 2060 with its improved feature set in this quite heavy title isn't as far behind the 1080ti as say.... COD:MW was.
     
    Last edited: Nov 9, 2019
  15. Denial

    Denial Ancient Guru

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    Yeah I mean the architecture differences (of which I think Turing is the largest departure in architecture since Kepler) are going to factor a lot into these performance differences.. but in this case no other site even shows what people here are claiming. Hilbert's testing area, for whatever reason, has the 1080Ti/Super cards closest. There are multiple other sites that reviewed performance now and all them have the 1080Ti outperforming the 2060 and even the 2060 Super by a significant margin. I don't know why the settings/area Hilbert tested showed these results but they clearly aren't indicative of the relative performance of the cards throughout the game. I think he tested the snow area? Perhaps some shader there just runs better on Turing? Not sure but Techpowerup/Hardware Unboxed/Gamers Nexus all show radically different results in respect to the 1080Ti compared to the 2060 Super. I didn't look into any of the other cards relative comparisons.

    In this guys case he's saying his 1080Ti is worse than 2060.. which even Hilberts test don't show despite them already being an outlier in favor for Turing.

    Maybe I'm reading these posts wrong but it sounds like you guys are both arguing that the game looks good and runs well but you're both being hostile to each other? Lol
     

  16. Astyanax

    Astyanax Ancient Guru

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    I imagine that the specific snow scene is heavy in "near" volumetric effects to achieve the billowy air movements that come up.

    I'm glad this game released, and im glad it has the heavy taxing max settings that it has, it gives both current vendors an idea of where to tune Ampere/Arcturus and aim for besting this beast.
     
  17. Yxskaft

    Yxskaft Maha Guru

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    I'd say there's a huge difference between not doing further optimizations, and actually gimping the performance by deliberately writing bad code. According to the latter camp, release drivers from Kepler should outperform the current drivers.
    And Nvidia did address the Kepler issue, though it took 1-2 weeks for them to do so.

    I still have Kepler. They've been updated to support WDDM 2.6 and Shader Model 6.4. How much further room there is for Kepler-optimization in new games is up for debate and can only be answered by Nvidia, but they have at least not stopped it from supporting new DirectX features.

    This test is two years old now but I still can't find a more recent one. All cards got an improvement with later drivers, sometimes marginal or minimal, sometimes a clear improvement of 5-10 FPS.
    https://www.computerbase.de/2017-01/geforce-treiber-test/2/#diagramm-f1-2015
     
  18. MBTP

    MBTP Member Guru

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    Hi Hilbert, please look at this video:

    https://youtu.be/2UPXld_xlDs

    Async compute is disabled by default and delivers better frametimes on AMD cards at least, needs to manually change the config file to enable it.
    Very strange omission in the graphics menu, i wonder why.
     
  19. airbud7

    airbud7 Ancient Guru

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    I'm just wondering why my gtx 1060 is in recommended category/slot pre-release?

    was/is 720p now the recommended resolution....?....to con me into buying it?
     
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  20. Loophole35

    Loophole35 Ancient Guru

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    This is why I wait now. Watchdogs got me and that was the last time.
     
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