Review: Ghost Recon: Wildlands PC graphics performance review

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Mar 8, 2017.

  1. kilyan

    kilyan Master Guru

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    It doesn't work as intended, and ubisoft failed through the years to understand, because it has never been fixed LOL
     
  2. Denial

    Denial Ancient Guru

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    Yeah idk, I think The Division is technically more advanced and Snowdrop is definitely the better engine.. but during my time with the beta in wildlands there were definitely moments where I stopped and just took the scene in and went "wow that looks really incredible".

    https://www.youtube.com/watch?v=F_2-enZ2FE4

    It's a Gameworks trailer but I think this video showcases how good the game looks at scale.
     
  3. slick3

    slick3 Ancient Guru

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    Ya idk where they get that from, some even claimed the GTX 1070 is overkill for 1080P and it doesn't even exceed 100 fps in most newer games. Even 100 fps is being quite generous, most usually hover around 70-80 fps, Deus Ex just over 60 fps.
     
  4. Netherwind

    Netherwind Ancient Guru

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    At first I was really put off that my card would just about hit 60fps at 1440p/Ultra but then I tried playing at that setting for a while and was surprised how smoothly it runs! I can't say what does it but it is some kind of magic!
     

  5. mrrulez911

    mrrulez911 Active Member

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  6. CK the Greek

    CK the Greek Maha Guru

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    From article:



    well, exactly the opposite if you've tested, it seems like a nasty fps killer on my end.
     
  7. PrMinisterGR

    PrMinisterGR Ancient Guru

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    *In current generation Pascal products only. :D
     
  8. red6joker

    red6joker Master Guru

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    Well the in-game screen shots look amazing. I wasnt really paying much attention to this game at first.
     
  9. Prince Valiant

    Prince Valiant Master Guru

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    Sounds about right. I guess they figure they'll rope in more upgrades this way.
     
  10. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    You have to be joking if you think this game looks good your basically blind.

    the graphics are terrible in literally all areas, the motion blur is so bad its not even funny, the aliasing is all over the place, the textures are pretty low resolution, the performance CAN NOT be measured with the in game benchmark at all.

    At 1080p Ultra settings preset, I get lowest of 58fps in the benchmark. Whereas in game when driving around or in heavily dense areas it can suddenly sink to as low as 40fps!!!! It feels horrendous to play tbh even with GSYNC on or off.

    Also this is not to mention the game it self is a mess, the controls are all over the place, the story mind numbingly basic, and the driving feels like I am controlling a piece of chocolate on a **** trail. (why is the word "l a v a" censored?)

    I got a refund on Steam within 30 minutes.
     

  11. Denial

    Denial Ancient Guru

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    TIL I'm blind because I think this looks good:

    http://www.polygon.com/features/2016/12/9/13881762/ghost-recon-wildlands-setting-bolivia-map

    https://www.flickr.com/photos/113700018@N06/33285437956/
    https://www.flickr.com/photos/113700018@N06/33310545495/
    https://www.flickr.com/photos/113700018@N06/32331387623
    https://www.flickr.com/photos/113700018@N06/32289509083

    https://www.youtube.com/watch?v=F_2-enZ2FE4

    Also there is no way you're getting 40fps on a GTX1080 in this game.. especially at 1080p. I haven't experienced one dip that low on QHD and I don't even overclock my 1080.

    That being said, I agree the game isn't that great. The controls are terrible, the story is terrible, the AI is terrible.
     
  12. mikeysg

    mikeysg Ancient Guru

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    I was at first curious about the game as it looks pretty good, then read that it's a GW title, and I agree with HH that this isn't a good development. Hence, I'm not gonna buy it.....
     
  13. Prince Valiant

    Prince Valiant Master Guru

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    Looks like there are some issues to be worked out with distance rendering. The first screenshot has a big LOD drop of the trees on the hill to the right; they're close enough to pick out the triangles. The ground texture also looks off on the left middleground.

    Certainly looks alright though.
     
  14. kilyan

    kilyan Master Guru

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    As long the view distance is far, looks good, but if you see the game in the immediate nearings, the textures are low quality even in ultra. It looks like they covered surfaces of grass to hide bad ground textures LOL. The grass looks good, and also the turf feature, where the grass interacts with the player when you pass through it. And probably you fell in that trap, your attention is more on the grass than in the rest. Also the mountain textures if you look at them from nearer prespective, looks not good, the buildings have flat textures, that tessellation is not coming out, it seems is applied only to the ground textures. This anvil engine is clearly made for increased lod quality, not for deatailing objects. Mybe they are bugs, and tdayone patch has been released, so lets see.
     
    Last edited: Mar 9, 2017
  15. thatguy91

    thatguy91 Ancient Guru

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    Has anyone noticed the CPU use seems to constant for a properly multithreaded game? It's true for a start it is a little over 30 percent, but it quickly drops to low-mid 20's, and seems to be pegged at 25 percent from then on. The start CPU usage is basically coming off game load, so it would possibly suggest that there is some limiting code that could affect performance. Nvidia Gameworks stuff?

    As others have mentioned some texture elements seem low quality, bad LOD, draw distance issues etc. I wonder if this could be related to the apparent CPU load pegging.
     

  16. mrrulez911

    mrrulez911 Active Member

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    378.78 Benchmark

    I noticed that my CPU use is going up with this new driver, it's now about 37% with this benchmark. Anyone else noticed?
     
  17. mrrulez911

    mrrulez911 Active Member

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  18. Daftshadow

    Daftshadow Maha Guru

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    playing in borderless mode seems to help with the stuttering but fps still jump around wildly.
     
  19. slickric21

    slickric21 Ancient Guru

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    Playing full screen here, no stuttering at all.
    Previously had those occasional split second lags when entering a new area as it was saving, but those have now been fixed in latest patch.

    Running very smooth, but then again GSync probably working it's magic again.

    1080p Ultra, fps capped and locked at 60, the odd dip to mid 50's at dusk in certain forested areas due to Ultra Shadows, but infrequent and it doesn't affect gameplay or smoothness with gsync anyway.

    Gorgeous looking game on Ultra
     
  20. 0blivious

    0blivious Ancient Guru

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    Do people just stare at textures or do they play the game? :nerd:

    I think it looks fantastic. Certainly good enough where I'm not going to nitpick every little detail.
     

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