he's saying the reason why NV is better in DX11 is because of their software scheduling, yet I clearly remember everyone and their dog complaining they want HW scheduler, because TRICKS! Now everyone demands Async Compute. Why? Well why not LOL. In reality the only thing that matters performance wise is your fps, and Oxide suceeded in making DX12 benchmark which majority of PC hardware(NV) does not run(not compatible), runs same, or even worse than DX11 codepath. Any way you look at it, that's quite an achievement NOT!