Thanks for your reply. I did fix the "exited" problem by disabling SLI. The game starts, and it has no problem with SLI enabled in DX12. The moment I switch to Vulkan, it doesn't work anymore. But it still uses only one card in DX12, and it just crashes if I force AFR1 or 2 - it starts in the menu, starts loading the Benchmark and crashes when the benchmark should start. I've seen different solution mentioned with Profile Inspector, but mine doesn't seem to work - I can export the profiles, but it doesn't load it after I made the modifications. Someone suggested using "Geforce 3D Profile Manager", and it looks like it's loading the modified profile through it, but when I check the modifications in the Profile Inspector, they're not there. Except Gears 5, which doesn't care about any modifications, I've made all my installs work in SLI by forcing AFR1 (sometimes 2) in the Nvidia Control Panel "program settings" Control (in DX11), Doom (in Open GL), Rise and Shadow of the Tomb Rider, The outer Worlds, Star Wars Jedi Fallen, Fallout 4, Wolfenstein The New Colossus, Sekiro, Original Sin 2. Can anyone tell me where/how do I check what version/patch I have for RDR2? I bought it through Epic, and the game menu shows 220.127.116.11 or something like that, and I didn't see the R* installer downloading anything s far... Thank you!