REALTEK 3D SoundBack Beta 0.1

Discussion in 'Soundcards, Speakers HiFI & File formats' started by stefanoxer, Jul 16, 2008.

  1. stefanoxer

    stefanoxer New Member

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  2. klambre

    klambre Ancient Guru

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    Tested in COD4, alow missing EQ efects and work fine :)

    Lovely play it with headphones and virtual 5.1 :D
     
  3. RejZoR

    RejZoR Ancient Guru

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    Cool. ALchemy like feature for Realtek users.
     
  4. vindassius

    vindassius Master Guru

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    wowiee gonna give this a try :D "What's the worst that can happen?"

    vinda hears the Dr. pepper music start to play :bang:
     

  5. MrBozack

    MrBozack Master Guru

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    hmm... so what is it? A3D? EAX2?
     
  6. Fluxeor

    Fluxeor Master Guru

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    It's basically Realtek's version of Alchemy, it'll enable the use of EAX1/2 (and i guess A3D, assuming the realtek chips support the decoding) in Vista for games that should support EAX1/2.. no idea if it actually works well though since i'm using an X-FI XM + Alchemy rather than my onboard realtek chip
     
  7. xsan

    xsan New Member

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    It really works :D

    Finally have 5.1 sound in Mass Effect :)
     
  8. RejZoR

    RejZoR Ancient Guru

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    What about EAX ? I'm have ADI sound chip now so i can't test it (I still use X-Fi as primary though).
     
  9. TR_Forge

    TR_Forge Member

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    Are they wrapping to OpenAL or some proprietary funk?

    I really hope the former. While it's a Creative designed and driven standard, it is a standard and it is open. Two out of three ain't bad.
     
  10. MrBozack

    MrBozack Master Guru

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    Well.. I tried it with Guild Wars.
    The EAX sounded the same as Audigy2 - but the quality of audio and volume wasn't as "beefy".

    ..but yes, seems to do EAX fine. :)
     

  11. ROBSCIX

    ROBSCIX Ancient Guru

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    These drivers must perform a procedure similar to the GX 2.0 drivers for the Xonars from ASUS.
    Those driver simply intercept the outgoing Directsound calls and translate those calls to effects parameters that can be used by their sound effects engine which would be software.
     
  12. damien666

    damien666 Ancient Guru

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    does this work with my onboard sound
     
  13. GreyAlien

    GreyAlien New Member

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    Partial success so far. They cause NWN 1 to crash when I select either EAX 1 or EAX 2. NWN 2 on the other hand functions fine on EAX2. Will test other games later.
     
  14. ROBSCIX

    ROBSCIX Ancient Guru

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    How do the effects sound? I would guess it is much better then 2.0 with no effects at all..
     
    Last edited: Jul 22, 2008
  15. Krakkan

    Krakkan Member

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    Im no expert at these things but i tested a couple of games i had..

    NWN2: EAX1 and 2 works for me, disabling soundback removes the EAX options. Sounded like :puke2: but ive never used EAX before..
    WC3 and TFT: 3D provider could not be installed error.
    Mass Effect: No eax option? Take it its automatic, in that case there was no difference.
    C&C 3+KW: Same as Mass Effect.
    COD4: dito.. Heard no difference at all.
    Oblivion: Something happened in the menu, sounds awesome! Creating new game or loading makes it crap out an error message though..

    All the games i had installed atm..
     
    Last edited: Jul 22, 2008

  16. AmigaWolf

    AmigaWolf Master Guru

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    Will it work with a Realtek ALC883 ??

    I hope so.
     
  17. tux_topo

    tux_topo Active Member

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    Anyone knows if there will be a Windwos XP release?
     
  18. stormy

    stormy Ancient Guru

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    And why would you need it? XP hasn't had DS3D removed.
     
  19. projectx

    projectx Member

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    from what i know, xp does not need this as eax supposedly works fine in xp. but since vista changed the way drivers can access hardware, eax doesnt work in vista, and this program is supposed to re-enable the function

    *edit* wow, i type too slow (really slow), stormy beat me to it...
     
    Last edited: Jul 23, 2008

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