Radeon Pro and integrated SMAA/FXAA via sweetfx is a bit hit and miss. It depends on the Sweetfx version. Additionally some games require a modified version of Sweetfx. It's for this reason that I don't let Radeon Pro handle Sweetfx - I do it manually per each game. Observation of mine regarding changing Crossfire status when using RP - possible bug? If I disable Crossfire in RP(confirmed in program and client as disabled), on occasion I have trouble re-enabling it. Sometimes I am able to amend this by closing RP, then reopening it - setting Crossfire on (Driver default), closing RP, reopening it then restarting the program/game. Unfortunately that doesn't seem to be working any more. What's curious is that I was under the impression that RP profiles are not registry based hence the need to run the program if you want the settings to be applied. So then where is the game pulling the disabled Crossfire settings from? I figured it had to be registry, and thus opened CCC. It said Crossfire was enabled. I tried to disable it (and renable it for good measure), and it wouldn't budge - it stayed stuck on 'Enabled.' Then I tested a game and Crossfire was working. Somewhere between me disabling it in RP and trying to renable it in RP, the driver settings conked out and it wouldn't come back until I used CCC again. Strange. Also, RP not working with Dragon Age Inquisition.