RadeonPro BETA (Automating 3D Settings) #2

Discussion in 'Videocards - AMD Radeon Drivers Section' started by Hilbert Hagedoorn, Jan 8, 2013.

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  1. slickric21

    slickric21 Ancient Guru

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    Having a bit of a problem with RadeonPro forcing SMAA in BF4 Win 8.1 64bit.

    Basically it has worked for as long as I can remember over a year now, not played the game for a while, fired it up last night for first time in ages (after big patch)

    Noticed my SMAA is no longer working ??

    Uninstalled and reinstalled RP, but still cant get it to work...wtf?

    Did the recent massive BF4 patch break it or something?

    I tested Watchdogs ( x64 game) aswell that works ok via RP still - so I know its not broken globally for me.
     
  2. lycanwrath

    lycanwrath Member Guru

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    SMAA injection whether with RadeonPro or not has never worked on Windows 8.1 (aka DirectX 11.2) yet. You must have tried when you were on Windows 8
     
  3. slickric21

    slickric21 Ancient Guru

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    Omg......... you for real??

    Its always worked via RadeonPro. Ive been using it for a year.

    Its still working for Watchdogs x64 as we speak.

    Oh and you need to catch up your knowledge, there is a working version of eFX injector in this very forum that injects SMAA in Win 8.1 and even x64 games, by Crubino.

    That is still working in BF4 for me, just RadeonPro stopped after last patch.
     
  4. MerolaC

    MerolaC Ancient Guru

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    Something you can check.
    Do you have RPro set in 64Bit mode?
     

  5. sekta

    sekta Master Guru

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    Japamd would you be able to hotfix in an increased DFC limit into the GUI? 200 instead of 120? It's a hassle having to increase it manually each time the game starts or changing the profile in a text editor and setting read-only (which gives a big nice error message in the GUI whenever you click the profile).

    You need API monitoring if you want to use the Direct3D Tweaks (vsync and framerate control)
     
    Last edited: Oct 9, 2014
  6. pipes

    pipes Member Guru

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    Fan setting no work...I wait my new waterblock and I resolve my problem
     
  7. slickric21

    slickric21 Ancient Guru

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    Yes mate it is. I toggled it back to 32bit, then put it back to 32/64bit mode.

    Its got me stumped why its stopped working, as I said I tested it in Watchdogs and it works there just not BF4 anymore. !?!?!?!?
     
  8. sekta

    sekta Master Guru

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    BF4 could be running as Admin so RadeonPro doesn't have a high enough privilege to hook it.
     
  9. pipes

    pipes Member Guru

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    sweetfx no work in watch dogs for me, I have use compatibily mode too
     
  10. slickric21

    slickric21 Ancient Guru

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    Im not talking about sweetfx.

    Im talking about RadeonPro inbuilt SMAA.

    If you want standalone sweetfx for watchdogs see here
     

  11. pipes

    pipes Member Guru

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    no work for me that guide...I don't know why
     
  12. NJCermak

    NJCermak Member

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    Has anybody been able to get Radeonpro working with NBA2k15? It seems that there is no API monitoring at all. Suggestions? :\
     
  13. hopeful

    hopeful Member Guru

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    I never did figure out how to amend profiles (as in replace the executable). I always have to delete them and start again. Is this by design?

    I just moved my games drive around and now of course all my profiles are misaligned to a directory that doesn't exist.
     
  14. Shmaks

    Shmaks Member

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    Same thing. Tried different builds – nothig.
     
  15. NJCermak

    NJCermak Member

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    Thanks for the suggestions. Unfortunately I'm running it in 64-bit compatibility mode and the trigger is set for the NBA2K15 executable with the Steam launcher option (no specific .exe game launcher). Disabled SweetFX; I just want a few options from RP base functionality.

    [EDIT]

    I've also tried disabling UAC as that worked w/ Titanfall for me. But that doesn't help either.
     

  16. freeman94

    freeman94 Master Guru

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    I'm really happy that this software still works. It's development stopped but games still are compatible with it. (Shadow of Mordor, StiX Master of shadows, Ryse son of rome):banana:
     
  17. SVillaF

    SVillaF Member

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    Yeah the thing is, for low long it will keep working? And what are we gonna do if it stops working? Is John going to update it? Because if that's not the case he should release the source code, otherwise it would be very selfish to let all users ****ed up.
     
  18. The Mac

    The Mac Ancient Guru

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    He said he would fix it if drivers break it.

    Again, he will NEVER release the source code.

    Ever.

    Just like ATT didnt, or D3Doverrider, or Raptr.

    It never going to happen.
     
  19. MojoW

    MojoW Member Guru

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    John has said he will fix RP if a driver breaks anything or if there's a app breaking problem so no worry's.
     
  20. AATT

    AATT Master Guru

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    what do you think, will enabling dynamic framerate control help a single card user in online multiplayer games where the fps is capped in-game anyway?

    for example in source engine 64 fps, no vsync no triple buff, flip size queue 1
     
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