RadeonMod (Tweak Utility)

Discussion in 'Videocards - AMD Radeon Drivers Section' started by theoneofgod, Oct 23, 2015.

  1. theoneofgod

    theoneofgod Ancient Guru

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    The method you linked to is exactly the same, just done by the program instead.

    I do know when installing drivers, there are extra 00's added by AMD, not by the program. Tessellation_OPTION for example, it's default state is 30000000 but once you toggle the option in Radeon Settings/CCC it's 3000.
    With these values, such as 3000, extra 00's won't make any difference. The reason the Default Values in RadeonMod are truncated is because AMD didn't make up their mind on which values to use and actually use both so I decided to use less 00's with 4 digits.
    If you modify FlipQueueSize to 0x3100 (which is 3100 in the registry), that's right.

    If I set ShaderCache in RadeonMod to 0x3200 (which is 3200 in the registry) Assassin's Creed Syndicate has the cache created.
     
    Last edited: Dec 11, 2015
  2. Kuss

    Kuss Active Member

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    Quick Question : after you change settings you need to reset the driver for it to take affect?
     
  3. theoneofgod

    theoneofgod Ancient Guru

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    Yes.
     
  4. Kuss

    Kuss Active Member

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    ok ty
     

  5. javi99

    javi99 New Member

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    sorry for the noob Q but Im not very friendly with graphic settings

    I play iRacing with HD 7600M Series, the "game" itselft has feature of V Sync so I get better fps, it has its own anti analysing option too


    Could I get more performance using RaedonMod or no? (I struggle with fps drops)
     
  6. BradleyW

    BradleyW Master Guru

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    Does this only work for Direct-X 9?
     
  7. aufkrawall2

    aufkrawall2 Master Guru

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    To check if you can influence the FQS for DX11, you could try madVR DX11 fullscreen exclusive mode and display the queue lengths via ctrl + j.
    Present queue shouldn't be longer than the set up value then.
     
  8. theoneofgod

    theoneofgod Ancient Guru

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    It's the same thing that's in RadeonMod.
     
  9. BradleyW

    BradleyW Master Guru

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    I know. :)

    But my question still stands.
     
  10. aufkrawall2

    aufkrawall2 Master Guru

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    It didn't work before Crimson with DX11.
    I think it's not known if it works with Crimson now. You'd have to test it, e.g. with the method I described above.
     

  11. BradleyW

    BradleyW Master Guru

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    I'm trying right now but the software won't go into full screen. Is there a guide on how to use it?
     
  12. aufkrawall2

    aufkrawall2 Master Guru

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    I'd test it in MPC HC. You have to install madVR by running tha bat, then select it in MPC HC, restart it, open a video file with it.
    Via the tray icon you should be able to enter the madVR settings. In rendering -> general settings "enable automatic fullscreen exclusive mode" should be ticked by default (leave it on). Tick the checkbox "use Direct3D 11 for presentation".
    In rendering -> exclusive mode settings, you could also untick the 3s delay before it enters FSE.
    Restart MPC HC, open a video file and double click/press F11 to enter FSE. Then you can open the OSD by pressing ctrl + j.
    Present queue is the interesting information then.

    Btw: It's normal that present queue doesn't get shorter with D3D9 when limiting it via driver, it's the same with Nvidia. Only with D3D11 it will be an indicator if driver really limits the queue lengths.
     
    Last edited: Dec 11, 2015
  13. BradleyW

    BradleyW Master Guru

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    I've extensivly tested all the Flip Queue settings with the MadVR + MPC tool. Results are in!
    The flip queue did NOT change.
    I think the FQS tweaks only work for DX9.
     
  14. aufkrawall2

    aufkrawall2 Master Guru

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    So, present queue was always 8/8?
     
  15. BradleyW

    BradleyW Master Guru

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    Yes.
     

  16. aufkrawall2

    aufkrawall2 Master Guru

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    Weird, they said they would use 1 as default.
    That happens on Nvidia with and without prerenderlimit 1 forced:
    [​IMG] [​IMG]

    Does it change something when you rename mpc-hc64.exe e.g. to witcher3.exe?
     
  17. BradleyW

    BradleyW Master Guru

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    Not sure. Can't test this until a weeks time. Very busy. We need someone else to fiddle with the FQS.
     
  18. sammarbella

    sammarbella Ancient Guru

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    I can.

    This FQS thing is all very confuse.

    Starting from Sunday (included) i will have 3 off work days and i will be able to test it in DX9 and DX11 games with CFX and without.

    I just need someone who explains how the hell i can test FQS in games who has not in-game FQS setting.

    Are in-games FQS settings working (DX11) and AMD FQS settings not working (DX11) for games who have not this in-game setting?

    :3eyes:
     
    Last edited: Dec 12, 2015
  19. aufkrawall2

    aufkrawall2 Master Guru

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    I think driver setting should override the in-game setting.
     
  20. BradleyW

    BradleyW Master Guru

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    This is the way I understand it.
    Most games have a set FQS. AMD driver can override it, if AMD want to! They do this through game profiles which are coded into the driver. Changing the FQS is the registry might only work for DX9 API. That's my conclusion.
     

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