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Radeon Adrenalin Edition 18.3.3 Drivers Download & Discussion

Discussion in 'Videocards - AMD Radeon Catalyst Drivers Section' started by NvidiaFreak650, Mar 19, 2018.

  1. NvidiaFreak650

    NvidiaFreak650 Master Guru

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    GPU:
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    Download:
    http://www.guru3d.com/files-details/amd-radeon-adrenalin-edition-18-3-3-driver-download.html

    Article Number: RN-WIN-RADEONADRENALIN-18.3.3
    Radeon Software Adrenalin Edition 18.3.3 Highlights

    Support For

    • Sea of Thieves™
    • A Way Out™
    • Vulkan®1.1 Support
      • Product is conformant with the Vulkan® 1.1 Specification. Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.
    Fixed Issues

    • Forza® Motorsport 7 may experience intermittent stutter during gameplay.
    • Some Radeon ReLive recorded clips may experience corruption or audio distortion when played back.
    • Final Fantasy® XV may experience flickering or disappearing objects during some gameplay in multi GPU enabled system configurations.
    • Star Wars® Battlefront™ 2 may experience a system hang on the initial splash screen in multi GPU enabled system configurations.
    Known Issues

    • A random system hang may be experienced after extended periods of use on system configurations using 12 GPU's for compute workloads.
    • Destiny 2™ may experience an application hang in the mission "Heist" on some Radeon GCN1.0 products.
    • Destiny 2™ may experience long load times when the application has been open for extended periods of time.
    • Radeon Overlay may intermittently fail to enable when toggled in some games.
    • FFmpeg application may experience corrupted output for H264 video streams.
    • Resizing Radeon Settings may cause the window to intermittently stutter.
     
    Last edited by a moderator: Mar 19, 2018
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  2. NvidiaFreak650

    NvidiaFreak650 Master Guru

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  3. Octopuss

    Octopuss Master Guru

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    I am curious if they will EVER make the damn program remember the dimensions if you resize it. Apparently it's too difficult to implement.
     
  4. spajdrik

    spajdrik Maha Guru

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    Still no RX Vega 8/11 support i guess?
     

  5. JonasBeckman

    JonasBeckman Ancient Guru

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    And as usual.

    Atiapfxx.exe -r -sys -s test.xml and compare said copy of the converted of atiapfxx.blb with the previous driver - 18.3.2

    17.50.27.02 -> 17.50.33.01 - Bit of a jump with these drivers then.

    Crossfire profiles:
    Quake Champions - Added.

    DXX profiles:
    Fortnite - Updated.
    Notch Builder - Updated.
    Battalion 1944 - Added.
    Conan Exiles - Added.
    Space Junkies - Added.
    AWayOut (A Way Out) - Added.

    PXDynamic (HighPerfGPUAffinity flag.) profiles:
    A Way Out - Added.
     
  6. JonasBeckman

    JonasBeckman Ancient Guru

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    GPU:
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    This reg key appears to have been deleted in 18.3.3 after comparing the INF files.

    [ati2mtag_SoftwareDeviceSettings]
    ..
    HKLM, "Software\AMD\CN", AllowPartners, %REG_SZ%, "true"

    A bunch of AMD 520's and 530's were added too.

    [strings]
    ...
    AMD6665.1 = "Radeon (TM) 520"
    AMD6665.2 = "Radeon (TM) 520"
    AMD6665.3 = "Radeon (TM) 520"
    AMD6665.4 = "Radeon (TM) 520"
    ...
    AMD6900.38 = "AMD Radeon(TM) 530"
    AMD6900.39 = "AMD Radeon(TM) 530"
    AMD6900.40 = "AMD Radeon(TM) 530"
    AMD6900.41 = "AMD Radeon (TM) 530"
    AMD6900.42 = "AMD Radeon(TM) 530"
    AMD6900.43 = "Radeon(TM) 530"
    AMD6900.44 = "AMD Radeon(TM) R8 M535DX"
    AMD6900.45 = "AMD Radeon (TM) 530"
    AMD6900.46 = "AMD Radeon (TM) 530"
    AMD6900.47 = "AMD Radeon(TM) 530"
    AMD6900.48 = "Radeon (TM) 530"


    And for Topaz the settings of strange properties grows a bit.

    [ati2mtag_Topaz_SoftwareDeviceSettings]
    HKR,,BDF7B696FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7B796FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7C596FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7C696FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7CF96FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7D196FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7D396FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7EE96FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7EF96FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7F096FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22
    HKR,,BDF7F196FFEFD7EFFD3E, %REG_BINARY%,38,CC,05,22

    ...

    11 new 530 GPU's, 11 new strings for this section.

    Wonder if that's what these are?

    Probably not. :)

    [ati2mtag_Polaris10_SoftwareDeviceSettings]
    HKR,,BDE8DD9820EFD7EFFD10, %REG_BINARY%,69,D3,07,3A <- Deleted in 18.3.3

    So again probably not GPU related and the above is a coincidence.
    (Besides the above wouldn't account for the 4 added 520 GPU's.)


    EDIT: But maybe they are?

    [ati2mtag_R503_SoftwareDeviceSettings]
    HKR,,BDF7BB999AEFD7EFFD3C, %REG_BINARY%,38,C6,05,21
    HKR,,BDF7BE999AEFD7EFFD3C, %REG_BINARY%,38,C6,05,21
    HKR,,BDF7C0999AEFD7EFFD3C, %REG_BINARY%,38,C6,05,21
    HKR,,BDF7C3999AEFD7EFFD3C, %REG_BINARY%,38,C6,05,21

    I don't know, 520 as the R503 and then the 530 as the Topaz on-die chip GPU maybe?

    Yeah they might be, there's a deleted Polaris 10 line.

    %AMD67DF.23%" = ati2mtag_Polaris10, PCI\VEN_1002&DEV_67DF&SUBSYS_175C1028&REV_C5
    (From the [strings] group of GPU names it seems to be this one: AMD67DF.22 = "AMD Radeon (TM) RX 570X" )
     
    Last edited: Mar 20, 2018
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  7. Krteq

    Krteq Master Guru

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    Still no "WHQL" release, so... yep
     
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  8. spectatorx

    spectatorx Master Guru

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    GPU:
    Radeon R9 380 4GB
  9. kornvn666

    kornvn666 New Member

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    RX 480 4GB
    Driver vga amd 18.3.3 Crashing FFXV
    try this new driver.
    I'm having a constant crash in altissia.

    Spec: Ryzen 1700 + RX 480
     
  10. JonasBeckman

    JonasBeckman Ancient Guru

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    The game has stability problems and various leakage of D3D11 resources and texture data, one of the most detailed and demanding areas of that game? Yeah I can see it accelerating the problem so it happens even faster.
     

  11. LocoDiceGR

    LocoDiceGR Maha Guru

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  12. HeavySmok

    HeavySmok Member

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    Some Radeon ReLive recorded clips may experience corruption or audio distortion when played back

    At long last they fix it.
     
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  13. ArgonV

    ArgonV Master Guru

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    Gents, how is Eyefinity handled in this new driver GUI? Can I save monitor profiles (Both Eyefinity and Extended/Single monitor configs) like I used to be able to do in the older CCC?
     
  14. spectatorx

    spectatorx Master Guru

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    GPU:
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    Driver aside... after reading this i will not believe to any developer anymore when they will say they can't enable vulkan api in their game because [put in here any dumb reason]:
    http://docs.cryengine.com/display/CEMANUAL/Vulkan+Support+in+CRYENGINE
    If it is that easy with cryengine then i assume it is similar in unreal engine and unity engine which are two very popular engines.
     
  15. WareTernal

    WareTernal Member Guru

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    GPU:
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    Are you confusing the issue of "enabling Vulkan" in the editor, with the issue of rewriting a game to actually take advantage of the API. Unreal has supported Vulkan for years BTW.
     

  16. RzrTrek

    RzrTrek Ancient Guru

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    It seems good enough for my racing games, but then again I only installed the driver and can't speak for the rest of the package.
     
  17. Eastcoasthandle

    Eastcoasthandle Ancient Guru

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    If you notice odd stuttering you need to delete all the cache from the previous driver. You will need to go into safe mode, open Explorer, the do a search for the folders DXCache and GLCache and delete all content found within. Then Reboot.
     
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  18. MerolaC

    MerolaC Ancient Guru

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    Easier to do that here:
    [​IMG]
     
  19. JonasBeckman

    JonasBeckman Ancient Guru

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    Rebooting shouldn't be needed as long as the cache files can be deleted if they're not in use. (IE don't try to delete them with the game or software actually running.)
    Since I don't know how many drivers ago the internal blacklist they're using doesn't seem to be very effective though and it caches just about any running program with a shader including Windows processes though per-game profiles should still work. :)
    (Whereas caching explorer.exe, shellexperiencehost.exe and various UWP apps doesn't seem to be the most stable of things so I keep it off and if needed it can be used for specific games.)
     
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  20. OnnA

    OnnA Ancient Guru

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    lol
    I've never pushed this button ;)
    Easier way indeed :D
    THX for share
     
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