Quixel Megascans Environment (rendered in CryEngine)

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Mar 20, 2014.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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  2. V@IO

    V@IO Master Guru

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    Looks absolutely stunning !
     
  3. The Goose

    The Goose Ancient Guru

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    Nice but not really a gaming enviroment, be interesting to know what the system specs were for the system running it.
     
  4. anticupidon

    anticupidon Ancient Guru

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    Looks good.
    Remebered me of Assasin Creed and Fallout 3 for some reason.
     

  5. Duke Nil

    Duke Nil Maha Guru

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    Pretty incredible looking
     
  6. scoter man1

    scoter man1 Ancient Guru

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    If a game looked like that, I'd gladly pay more for it. Even on Youtube that looked amazing (except for the birds).
     
  7. The Laughing Ma

    The Laughing Ma Ancient Guru

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    and the torn fabric moving around in the wind that didn't affect ANYTHING else in the scene.
     
  8. Arend.C

    Arend.C Member Guru

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    Looks like it could be a good benchmark next to heaven.
     
  9. -Tj-

    -Tj- Ancient Guru

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    If you can run Crysis3 ok then you will this too.


    Its just some sort mega textures scan for fine detail, looks nice though :)
     
  10. JJayzX

    JJayzX Master Guru

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    Higher res textures do degrade performance and I'm pretty sure these will greatly since there 8k. The video just shows a walk-thru of what the textures look like in a mainly static environment, nowhere near what would be going on in a game.
     

  11. -Tj-

    -Tj- Ancient Guru

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    Did you saw those round spheres (pre-generated materials) and how they manipulated wall brick detail on the fly

    Why wouldn't this be possible in a game?
    Doesn't look anything different then regular Cryengine3 sandbox tool. Finer detail is also possible without loosing big perf. otherwise Crytek wouldn't implement it like they did imo
     
    Last edited: Mar 21, 2014

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