For example FEAR1 series has broken AF and uses bilinear AF.. to fix it you need to use ingame trilinear and force driver AF so it uses trilinear AF. There were quite a few u3e games that had similar glitch, but you had to fiddle with cfg.ini file.. Masseffect, bulletstorm,bioshock, killing floor2 and some more. Ingame.. driver af overrides that and uses 16x on all. Speaking of. I force only per game profile.. there are still some apps games that don't work nice if forced globally.