QUAKE II RTX For Free This week

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Jun 3, 2019.

  1. er557

    er557 Master Guru

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  2. Robbo9999

    Robbo9999 Maha Guru

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    Yeah, I think that's the point, the original game is so non-taxing to run (as well as being share ware), that in order to have 'everything' done through ray tracing meant using an old game with virtually no existing rendering overhead, which enables pretty much all of the frametime to be dedicated to ray tracing processing. This gen of ray tracing hardware isn't powerful enough to do 'full raytracing' on a significantly more complex game, and I guess the shareware nature of the game meant no legal issues with adding ray tracing to it, plus it's an iconic game so a good choice for NVidia from that point of view.
     
  3. Grumpymangrumbling2019

    Grumpymangrumbling2019 Active Member

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    Play some star citizen with its vortex rendering and you will wonder what the hype is all about.
     
  4. cowie

    cowie Ancient Guru

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    when moh aa when:(
    they get rtx on that I will buy a rtx card
     

  5. chainy

    chainy Member

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    Classic Masterpiece which still holds its own esp with today's garbage games, only junk is your comment..
     
  6. alanm

    alanm Ancient Guru

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    Masterpiece for its time, sure. Hold up to todays games...? What are you, an opinion nazi that thinks everyones opinions must conform to their own? How about visiting the games section and checking out how diverse opinions are across the board on nearly every title. Sad to see the forums beset with intolerant newly arrived internet neanderthals that cant figure out diversity of opinions are about as natural and common as can be.
     
  7. sdamaged99

    sdamaged99 Ancient Guru

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    Congrats on your new £1200 2080Ti, enjoy a "free" copy of a 22 year old game.
     
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  8. Alberto

    Alberto Master Guru

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  9. TheDeeGee

    TheDeeGee Ancient Guru

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    Probably have to spend 500 dollars to play a 25 years old game.
     
  10. tsunami231

    tsunami231 Ancient Guru

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    yep that is why i said it, RTX is not ready for primetime. which why I dont get why next gen consoles are gona have it, if this 800 4 cards cant deal with how is a 399-499 console gona do it
     

  11. MonstroMart

    MonstroMart Master Guru

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    I would like MOH AA to be redone. Loved that game.
     
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  12. jbscotchman

    jbscotchman Ancient Guru

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    I second that.
     
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  13. cowie

    cowie Ancient Guru

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    I mean even ea stopped ruining the moh franchise so just RT looks on the same game
    all I want is modern looks not the bs modern games they put out now.
    if it was not for hacks it would be more fun for me to play online nobody can really run amok with anything over powered.
    day one till last day everything is the same no upgrades no k/d ratios no regen just health packs maybe a sight no forced skins.you have to be good or a camper to stay around in a match
    just saying
     
    Last edited: Jun 5, 2019
  14. metagamer

    metagamer Ancient Guru

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    less than half an hour to go now, I know what I'm doing this afternoon.
     
  15. UZ7

    UZ7 Ancient Guru

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    Its sad I'm playing this game more than my steam library atm..
     

  16. gerardfraser

    gerardfraser Ancient Guru

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    I fired up the game RTX 2080 Runs 15-20 FPS 4k.
    Need to play 1920x1080. Game is still the same as I remember back in 2000 ,it is still bad but does have Global Illumination.
     
  17. Rich_Guy

    Rich_Guy Ancient Guru

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    Im ******* howling here, a 2080 crippled by a 22 yr old game :D :D :D
     
  18. metagamer

    metagamer Ancient Guru

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    Yeah, 1440p performance is pants so had to play 1080p. After about an hour, I quit, the game still sucks.
     
  19. metagamer

    metagamer Ancient Guru

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    Do you get better performance on you Vega?
     
  20. HeavyHemi

    HeavyHemi Ancient Guru

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    Just as a data point and WTH, $5 on GOG...
    I managed ohhhh....the display FPS *indicated 10 FPS...but looked more like 5 ha ha at 4K. At 1080p it was ~15 FPS or so with RTX.
    Curious thing was Ogl VRAM use was just under 1.5GB at 4K but using RTX as the renderer, VRAM usage skyrocketed to 6GB VRAM usage.
     

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