Wow, that's horrible! 30 seconds just to load the data into RAM. That seems like an engineering oversight to me. Spend the money on 8GB of GDDR5 but have it be crippled by a painfully slow HDD. But this does show the strength of having disparate memory pools. In a PC with a 7200 rpm HDD, you can still have good performance because the system RAM acts like a large cache between the storage and the VRAM. That's not the case in the current gen consoles. If anything, the PS5 SSD seems like it's playing a similar role to the system memory in a PC. We're underestimating it because we have system RAM. System memory can fill the VRAM at a much faster pace than any SSD, but of course the capacity isn't nearly as large. However, RAM capacity is always increasing. DDR5 will bring 32 and 64GB of RAM into the mainstream when it finally launches, while simultaneously increasing memory bandwidth in a big way. As for Directstorage, from what I have read, SSD manufacturers will have to subscribe into it to allow developers to access the NVMe controller. Not sure that many manufacturers are going to want to do that.