Okay, removed it. Well, tried it. Everything looks fine. Except one thing, 'MaximumTimerResolutionUntilExit' - does not like to work in 'pipeline'. Disables other plugins, going after it, completely. Probably, because it does not complete, until process exited. Except this, no errors so far. Though, i did experience 'Stopping' state of the service pretty much, while setting a new syntax. I have no idea why it does not want to stop, doing it randomly or looks so. I even did a more precise configuration for processes. Configurated plugins for games: Spoiler Code: maximumtimerresolutionuntilexit affinityset()|priorityhigh|disableprocesspriorityboost|iopriority(3)|sleep()|replacethreadspriority(0,15)|replacethreadspriority(2,15)|replacethreadspriority(1,15)|replacethreadspriority(-15,-2) Now looking forward for 'recurrent' and 'thread affinity' plugins. Something like this: [application] Loop(60000)|Recurrent(0,15|1,15|2,15|-15,-2) Multiple replacement. Possible? Edit: A little malfunction found. 'TraceProcess' - count lines in [application], so if 'pipeline' is used - it counts it as one line. Therefore, not a real number of plugins is shown.