Discussion in 'Games, Gaming & Game-demos' started by avivoni, Oct 25, 2011.
I have a similar problem.
Which mouse are you using?
Wow, thanks for tis post, very very informative.
Basically there seems no point in the FXAA Injector & Sharpening, as it looks just the same as no AA, but with less FPS lol.
Trying to figure out whats best out of the FXAA and ingame post AA, theres little if anything in in.
May just stick to high ingame Post AA now for compatibilty and safety re punkbuster.
When i get some free time this weekend i'll do some comparisions of my own !!
Can someone please tell me how to use invidia inspector (sorry i am a noob never done this before)
well i want to try fxaa on bf3 so do i just go ahead open inspector as admin and go down to fxaa setting and toggle it on? do i need to place any files in the game directory? also how do i use the sharpening filter aswell.
and lastly is it worth it using fxaa against psot process cuz i really dont like how post aa blurs everything. (MSAA is out of the question)
and one more thing. I wont get banned for using it right?
well it depends on what kind of values he used, higher sharpen fx (1.3+) uses more gpu power same with FXAA more blurring (less jaggies) and FXAA limit to define the jaggies (lower value uses more gpu power)..
I was having major memory leaks my self, but after the server patch, I was able to play a full 64 player map in like Caspian Border or Firestorm and played without hicups. I downsampled my wallpaper and dropped my initial aero vram usage down to a 100megs, auto disable aero when booting bf3 dropp3d it down to 60's. So far seeing max 1250 on my 570's without the hicups.
It definitely has a memory leak, partly in the engine and also in Origin/Browser plugin. If I play long enough I will run out of my 8GIG!!
Anyone getting a weird bug sometime screen will flash/blink green? (Its defo not artifacts) happened in beta for me too. I am using lastest drivers from Nvidia. It only happens occasionally, but its really annoying when it does. GPU is defo not overheating, max temp after playing for 2 hours was 51c.
yep have the same issue dont worry its a glitch
Was I expecting too much of Battlefield 3 with my new rig to the left?
I run it at the high preset on 1920x1080 with 90 FoV. These are my results after running two benchmark runs with FRAPS on a 64-man server, the map where you spawn on a ship as US. I tried to stay in the action as much as possible but I died a lot.
Run 1; Min: 19, Avg: 64, Max: 102
I'm not sure about the minimum. I doubt it ever actually dropped that low.
Run 2; Min: 46, Avg: 62 Max: 105
It stays below 60 quite often. With the high preset I had expected around 60 minimum, since that is what I was led to believe asking people with similiar specs before I got the PC.
Thanks in advance.
turn off ambient occlusion, it's a fps killer
I dropped rez from 1920X1080 to 1600X900 (1680 X 1050 is the wrong aspect ratio for my monitor) , and I was able to enable everything on high preset while maintaining 60fps avg much easier
the game looks much worse on the lower rez tho, I am not sure which is better , playing at higher rez with lots of settings on medium or lower rez with everything on high (excluding deferred AA of course, always off)
is there any way to force 1680 X 1050 on a 16:9 monitor even though its a 16:10 rez and not have the game slightly squashed?
sig in rig.
It is a part of the high preset however. I asked people specifically if they were using HBAO when they claimed to be getting 60+ on high/ultra.
After some testing, getting rid of my unedited screen shot wallpaper and auto disabling aero when bf3.exe boots up freed up some precious Vram. Afterburner reads my vram usage to around 70megs with aero turned off beforec loading up the game, in my case, my vram stutter is almost completely gone, only happened once during a mulitplayer scene in kharg island where a chopper crashed landed next to me and exploded. This might help guys having some vram issues.
you better go medium on settings, game still looks great and there isnt much visual side.
I droped shadows on medium - rest is on high and i'm using fxaa, its a rare case i drop below 55FPS.
Not so much, AA and motion blur are. everything else leave on ultra and (post processing AA on high) that gives me constant 40+ fps
I7-2600k 5.ghz 2x GTX-580 SLi 900.mhz 8GB corsair 1600mhz 22.214.171.124-1t.
Battlefeald 3. vsync on, 1920 x 1080, Ultra, Fow 90. 60fps konstant.
The game runs sweet for me,but I do find if I did nothing in the game I would still be able to finish it.
BF3 Jet mission going hunting 1920x1080.
Fraps Ultra v-sync.
4MSAA X16AF ,HBAO
580 SLI 3GB CARDS,2600K CPU
yep i agree at 1920X1080 i dropped mesh to low, shadows to medium, SSAO and left the rest on high preset and the framerate is good in multiplayer
BUT, its cool to be able to run everything on high preset without lowering anything with the lower rez tooo, so I cant decide
I3 beats phenoms x2 and x3 at gaming. maybe even x4s w/o OC
How many FPS are you aiming to get?
I know First Person Shooters are better with high framerates (60+)
But this game looks very fluid above 40fps if stable....
I get that and more with almost all settings in ultra with my config... at 1080p (in single player, i have not tested online yet) you, with your config, should be getting a lot more than me....
Shadows below ultra look like sawed off.... i don't like them at all !
I use shadows, textures, mesh, effects, etc in ultra. I disabled motion blur, i disabled MSAA and i use post processing anti aliasing in high and i get very decent fps... i'll add a picture when i get home...
now that i upgrade to an i5 and a 7000 series gpu i think this will fly