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PolyModifier V0.1-beta (Doom3) mod

Discussion in 'Games, Gaming & Game-demos' started by neowar3020, Sep 1, 2004.

  1. neowar3020

    neowar3020 Maha Guru

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    Msi GeforceFx 5900-VTD128
  2. rsjrv99

    rsjrv99 Ancient Guru

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    Sweet mod! Thanks neowar!

    EDIT:

    Seems like only Bertruger, Swann, the Imp, and the Hellknight get smoothed. I know this because i checked the file. That sucks!
     
  3. neowar3020

    neowar3020 Maha Guru

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    and i assume you read the part where i said:

    i will add more models in future versions right?
     
  4. Na8

    Na8 Guest

    Great work! You have to wonder why the original programmers didn't do this to start off with. It really takes away from the experience when you have all that eye candy and then see people with triangle heads. Thanks for doing this.
     

  5. rsjrv99

    rsjrv99 Ancient Guru

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    1) Doom 3 already sucks at performance, why make it worse?
     
  6. WildStyle

    WildStyle Ancient Guru

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    Good stuff, neo. :thumbup:
     
  7. NowhereMan

    NowhereMan Ancient Guru

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    I wish game developers would offer a high poly install for people with high-end hardware and low poly for people with old hardware.

    Why do we (who spend all our savings on powerfull hardware :rolleyes: ) have to get the XBox poly count for current games? :mad:

    Nice MOD by the way :cool:
     
  8. Talus

    Talus Master Guru

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    What I find funny is that filefront misspelled 'miscellaneous' :D
     
  9. neowar3020

    neowar3020 Maha Guru

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    lucky you, cuz im goign to make a mod for that kind of users, all models smooth from evry part of their body, but it will take a while so be patience but expect wonderfull eye-candy ;)
     
  10. krisha

    krisha Ancient Guru

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    how does it affect performance ?
     

  11. neowar3020

    neowar3020 Maha Guru

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    its barely noticeable, i ve made test and my fps never droped, but maybe on different computers 1-2 fps.
     

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