Discussion in 'Games, Gaming & Game-demos' started by Stone Gargoyle, May 24, 2011.
Myth busting video
Mess Effect Andromeda BEST WTF MOMENTS
DARK SOULS III LIGHTING OVERHAUL
It's here !
The Division Last Stand PvP Montage (2nd one).
I can finally record in 1080p~
Everyone with 8k gameplay looks down at me
Freaking bloodsuckers.... and whatever those see through things were *__*
Made a new video of recent footage
Just a short little gameplay of Prey, still pretty early on in the game... The little black aliens are a bit scary.
You can post video's directly, you use the video code, which are the numbers at the end after the = sign, then you put the code inside a "[ youtube ]" tag, minus the space between the [ and the word youtube on both ends, and the closing code is "[ / youtube ]" again minus the space.
Or just click "quote" on one of the video's in this thread to see how you write it, you don't have to reply, just to see how the code is written :>
here, hunter x online,
Hunter X Online gameplays
There are some gameplays i collect about Hunter x online
Hunter x Hunter Online - #1 - Tutorial Maldito
Not much action, just enjoying the visuals.
I think I've seen your Flickr gallery of 8k (And 5k) gaming, was wondering how that worked in newer games but looking at your specs I guess those 4x Titan Xp GPU's explains it.
Impressive footage, pretty amazing how well the image cleans up with just a couple more million pixels added in ha ha.
(Equally impressive performance hit too I suppose, well as long as the SLI/Crossfire scaling is there I suppose there's no major problems with framerate.)
EDIT: Especially these shader and specular type aliasing issues, those are a pain even with techniques like temporal based AA.
(Downsampling helps but even at higher resolutions it can be hard to fully eliminate the flicker and shimmer effects of these.)
Thanks for checking it out
I have the first TXPs not the Xp, Scaling is good in 8k but 4 way has its share of problems.
You are right 8k without AA is not good enough to clean the rendering, TAA/TXAA are a must but can't be used at over 5k due to vram/bandwidth.
RiME - Reshade preset WIP, but ready to download
The Division - Last Stand montage III.