PhysX for all! (AMD/Nvidia/Intel...)

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by jpcc, Feb 23, 2012.

  1. jpcc

    jpcc Member

    Messages:
    34
    Likes Received:
    0
    GPU:
    none
    lol, I thought you were testing the files in a game, on folder "others dll" has APEX extensions and other folders have files PhysXCore, PhysxCooking ... you can test this by replacing files in the games...

    I'm thinking it was better to have created this topic in the "AMD" area, lol ...
     
    Last edited: Feb 24, 2012
  2. Noisiv

    Noisiv Ancient Guru

    Messages:
    8,230
    Likes Received:
    1,494
    GPU:
    2070 Super


    Oh... well that explains everything. I can confirm it's working :D
     
  3. styka

    styka Master Guru

    Messages:
    314
    Likes Received:
    1
    GPU:
    RX 480 8GB RD
    working as in ?

    you gain major fps ?
     
  4. Cyberdyne

    Cyberdyne Guest

    Messages:
    3,580
    Likes Received:
    308
    GPU:
    2080 Ti FTW3 Ultra
    Teleguy's link does a good job at explaining what's going on here.
    LIES.
     

  5. jpcc

    jpcc Member

    Messages:
    34
    Likes Received:
    0
    GPU:
    none
    Facepalm, I will shut down this topic. Go back to previous driver, in the future i will update games with physx and I'll be back with "patchs" ok?. I see that exposing these files now is a waste of time (lol).
     
    Last edited: Feb 24, 2012
  6. Noisiv

    Noisiv Ancient Guru

    Messages:
    8,230
    Likes Received:
    1,494
    GPU:
    2070 Super
    working as in...
    I replaced my original PhysXCore.dll file from Mirror's Edge Binaries folder with Other/PhysXCore.dll,

    and original PhysXDevice.dll also from Binaries folder with the same file from PhysX_2.8.4.

    and it didn't crash!

    Same GPU/CPU usage, maybe a bit chopier :p



    Yes, that will be even better :D
     
    Last edited: Feb 24, 2012
  7. S†v0r

    S†v0r Guest

    Messages:
    1,027
    Likes Received:
    0
    GPU:
    570GTX 1.3Gb @900/2200mhz
    Im checking the main sdk folder atm and in common there is a 2.8.3 PhysXLoader64.dll vs 2.8.4.6 in this sdk.

    Did you try 3.1sdk 32 or 64 bit?

    But aren't these 2 folders from 2.8.4.6, 3.1 suppose to be in the base physx folder to make them work no?
    That's after you rename both PHYSX4DCC_PhysX3_x86.dll & PHYSX4DCC_PhysX3Cooking_x86.dll inside each sdk folder 2.8.4.6 and 3.1.

    Then just copy over physx 3.1 PhysXCore.dll, PhysxCooking.dll in certain game?




    edit: ah i see you tried something.. hmm im gonna try my procedure with 3.1, if it doesnt work then i'll just replace like you did lol :D
     
    Last edited: Feb 24, 2012
  8. Noisiv

    Noisiv Ancient Guru

    Messages:
    8,230
    Likes Received:
    1,494
    GPU:
    2070 Super
    That's the beauty of it... in the eye of the beholder.

    You just have to replace the files LOL
     
  9. jpcc

    jpcc Member

    Messages:
    34
    Likes Received:
    0
    GPU:
    none
    I just learn to edit the Physx drivers, then you will only have to change the file physxcore.dll to a more current, which in this case is the "PHYSX4DCC_PhysX3_x86.dll" renamed to physxcore.dll.
     
  10. Spets

    Spets Guest

    Messages:
    3,500
    Likes Received:
    670
    GPU:
    RTX 4090
    Can anyone verify if all the effects remain in certain games with the physx3 dll's?
    Is there a performance gain?
     

  11. jpcc

    jpcc Member

    Messages:
    34
    Likes Received:
    0
    GPU:
    none
    The main idea was just update the physx files that are inside the folders of the games, and it worked, now the idea is to create a driver for these files to make the exchange of files less tiring.
     
  12. Zogrim

    Zogrim Active Member

    Messages:
    67
    Likes Received:
    3
    GPU:
    GTX Titan
    jpcc
    No mystery here - files are from DCC PhysX plug-ins, 2.71 most likely

    This is crap, man.
    At least Arkham Asylum has a built-in benchmark. Perform a normal test and show us the results:
    1 st run - vanilla game
    2 st run - game with mixed dlls

    and you will be the king !!

    Not using GPU PhysX, works fine for everyone already.

    Where, on first level ?
    Mirror's Edge also has PhysX benchmark (can be activated by “- FlybyFlight” parameter), use it.

    Look, everyone here is laughing at you, but you can crush us with proper tests and solid proofs !
     
    Last edited: Feb 24, 2012
  13. Spets

    Spets Guest

    Messages:
    3,500
    Likes Received:
    670
    GPU:
    RTX 4090
    Was wondering if I should link you to this lol.
    iirc the dll's have certain tweaks for different games and can cause corruption or loss of effects in others, eg: Batman AC using mafia2 dll's.
    Or was that only using the Apex dll's or just an updated version?
    Either way waiting to see what people have come up with.
     
    Last edited: Feb 24, 2012
  14. AdamK47

    AdamK47 Banned

    Messages:
    207
    Likes Received:
    0
    GPU:
    Verite V1000 & Voodoo 4MB
    Don't waste your time with this people. The games will play just as badly as they do with CPU PhysX and the older/original driver files.
     
  15. S†v0r

    S†v0r Guest

    Messages:
    1,027
    Likes Received:
    0
    GPU:
    570GTX 1.3Gb @900/2200mhz
    ^
    lolz that's very true as well :D

    well i did it anyway, like so :pc1:

    [​IMG]

    [​IMG]


    i "modded" Shattered Horizon

    at first i tried physx 3 but it crashed... something about "mesh" is missing, then i tried 2.8.4.6 NxCooking.dll (default is 2.8.1) and it started the game, I also swapped APEX_Destructible.dll (v1.1.0.1, old 1.1.0).
    Performance looked a little better but nothing special.. Maybe because its using old APEX_Particles.dll (v1.1.0) and there is no such apex dll in this sdk..
     

  16. Noisiv

    Noisiv Ancient Guru

    Messages:
    8,230
    Likes Received:
    1,494
    GPU:
    2070 Super
    _nothing_special is kinda different from _little_better.

    So which is it?
     
  17. jpcc

    jpcc Member

    Messages:
    34
    Likes Received:
    0
    GPU:
    none
    U mad? :nerd: proper tests and solid proofs? I just wanted to share the files here and I was just wondering how these files behave with Nvidia GPU.

    these files did not come from a place so simple.

    there are only three or four scenes to 5 seconds the fps in mirrors edge is below 20, the rest of the game are between 30-60fps (I use Vsync, and maximum quality possible), content with my words, I will not do a video to kill your boredom.
     
    Last edited: Feb 24, 2012
  18. AlxFitz

    AlxFitz Maha Guru

    Messages:
    1,052
    Likes Received:
    3
    GPU:
    Gigabyte 970GTX
    Bah, by the thread title I thought Physx had been ported to opencl and erm Intel graphics cards??!!??

    :stewpid:
     
  19. S†v0r

    S†v0r Guest

    Messages:
    1,027
    Likes Received:
    0
    GPU:
    570GTX 1.3Gb @900/2200mhz
    lol

    As in the same fps drops like before, except they were less frequent and with a little higher lowest fps (2-5fps difference).


    Well I was expecting it to be vsync'ed at 60fps, but it still dropped to mid 50-55fps.. That's why i said its nothing special, well at least 2.8.4.6 part, physx3.1.1 doesn't work. -_-
     
  20. jpcc

    jpcc Member

    Messages:
    34
    Likes Received:
    0
    GPU:
    none
    No, the idea would be to edit drivers and the addition of updated files for Physx have a better performance on computers that do not have Nvidia GPU but it seems that the files could not seem to be welcome here, so I'll do it alone or with people who speak my language.
     
    Last edited: Feb 24, 2012

Share This Page