Hello! I've read on nvidia-site "Use one card for graphics and dedicate a different card for PhysX processing for game-changing physical effects." I'd like to know, can i choose card for PhysX manually? Thanks.
Thanks all I have to do this operation, because my second MSI 8800GTX goes down for shot period(single or in SLI-mode). I think, if i devide video-cards for different role, i hope this card in PhysX-role will work good. I will write my results.
Hello! There is no menu for my two Video-card 8800GTX in the NVidia Control Panel in "1. Set PhysX GPU acceleration" And i haven't point "Enable Multi-GPU mode" (from pic http://forums.guru3d.com/showthread.php?t=280938) My driver: GeForce Release 180 WHQL Версия: 180.48 Опубликовано: 19.11.2008 Операционная система: Windows Vista 64-bit First quetion: need i install SLI connector? (now instaled) The Second: may be this config are working only with diferent GPU-chips? Thanks.
leave SLi disabled, and then go to Start/All Programs/nvidia/physX. from there you can choose the card you want for physX.
only if you stretch the display over a second monitor and make sure the cable is connected from second gpu to second monitor or same monitor but different connection my setup is gpu 0 hdmi connection gpu 1 d-sub connection same monitor works a dream
but without SLI bridge too... normal as you can use a 9600gt with a 280gtx for exemple... i have tested but in my case it doesn't do much tan my SLI normal config... i must see when "mirror's edge" will be on store
More... Hi!! I've found how PhysX switching on in Windows Vista Ultimate 64 bit start C:\windows\SysWOW64\PhysXCplUi.exe and than Tab "Settings" -> GeForce PhysX -> button "Select GPU..." Here score of my system after PhysX configurated Unigine Tropics Demo v1.1FPS: 14.3 Scores: 361 HardwareBinary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Vista (build 6001, Service Pack 1) 64bit CPU model: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz CPU flags: 2833MHz MMX SSE SSE2 SSE3 HT GPU model: NVIDIA GeForce 8800 GTX 7.15.11.8048 768Mb SettingsRender: direct3d10 Mode: 1600x1200 6xAA fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Occlusion: enabled Reflection: enabled Refraction: enabled Volumetric: enabled Unigine Corp. © 2005-2008
This is a little bit off track, but what happens if you have GPU PhysX enabled in a two GPU SLI system and a game isn't written to use PhysX? Does the computer revert to using two cards in SLI, just for that game? The control panel settings allow having both SLI and PhysX options on at the same time (even though the driver documentation clearly states that with GPU PhysX turned on, one video card does the normal game stuff and the other does the PhysX stuff). In other words, you need three GPUs to do PhysX and SLI simultaneously. A lot of games don't use PhysX, but do use SLI and if it doesn't work as I stated above, the second video card is just sitting there twiddling its silicon thumbs for those games, if you enable GPU PhysX. Wouldn't it make sense instead, to have GPU PhysX as an option under each game's profile? For example, if I decide to use Microsoft Flight Simulator X, do I have to go into the control panel and turn GPU PhysX off, just to get FSX to run in SLI mode?
nope Jab, not necessary to go through that. Let's try to clear up some of the misconceptions about PhysX acceleration... First off, in terms of acceleration in an SLI system. Enabling PhysX will only result in the calculations being run on the card with the least overhead. But that ONLY applies to games that support PhysX acceleration. A game such as FSX will not run slower because PhysX acceleration is enabled. Second, and most important, even if a game uses the PhysX engine for physics that does NOT mean supports PhysX acceleration. While a vast majority do, there are still some that don't use any means of hardware acceleration. To complicate things even more, there are even some games that don't use the GPU method of acceleration. Meaning that if you don't have one of the old Ageia PhysX cards, you won't have any acceleration at all. There are only a few games like that but just figured I'd mention it.
Thanks man, for clearing that up. nVidia's website is completely confusing, when it comes to explaining PhysX acceleration.