Perfect Nvidia Setting for G-Sync + Resizable BAR

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Bloodduty, Dec 14, 2021.

  1. Bloodduty

    Bloodduty Master Guru

    Messages:
    236
    Likes Received:
    15
    GPU:
    Nvidia 3080 FE
    please feel free to test but, so far best performance and best image quality and super low latency.

    I see some other have stutter with default settings, so far this illuminates it all together.

    Setting the monitor 3 FPS under the max also improves, not sure why but tested this on 3 systems!
     

    Attached Files:

    Last edited: Dec 16, 2021
    ncnsky, XantaX and big ROBOT bill like this.
  2. bobnewels

    bobnewels Maha Guru

    Messages:
    1,278
    Likes Received:
    915
    GPU:
    amd
    Manage 3D Settings.png.
    For best results V-sync on in manage 3d settings is what I would do to avoid screen tearing. Setting a Max framerate below actual framerate of monitor is fine.All other stuff no real difference.
     
  3. Bloodduty

    Bloodduty Master Guru

    Messages:
    236
    Likes Received:
    15
    GPU:
    Nvidia 3080 FE
    Hi bobnewels only put v-sync on with a non g-sync monitor.

    with g-sync your using the g-sync chip to keep in sync, no tearing happens, doing this with a g-sync/free sync you eliminate latency adding multiple sync modes adds latency and input lag.
     
    Last edited: Dec 15, 2021
    XantaX and eGGroLLiO like this.
  4. bobnewels

    bobnewels Maha Guru

    Messages:
    1,278
    Likes Received:
    915
    GPU:
    amd
    You can run g-sync however you want.You may find this interesting if you would like to check it out.
    G-SYNC 101: Optimal G-SYNC Settings & Conclusion | Blur Busters
     
    caleb59 and OnnA like this.

  5. janos666

    janos666 Maha Guru

    Messages:
    1,452
    Likes Received:
    326
    GPU:
    MSI RTX3080 10Gb
    Read the Blur Busters article linked above. The "perfect" setting is GSync+Vsync+Limiter
     
    Kelutrel, Terepin, Xtreme512 and 3 others like this.
  6. Bloodduty

    Bloodduty Master Guru

    Messages:
    236
    Likes Received:
    15
    GPU:
    Nvidia 3080 FE
    that article is almost the same out come lol, as tested v-sync on with g-sync on is incorrect it introduces input lag not much but its there, with a 1000Mhz mouse as well you can see it with multiple v sync on and just the g-sync on its own

    some games can not be forced off, tested this with loads of set ups over the years and found others agree from testing and found it shows less input lag G-sync eliminates tearing anyway.

    bit like when you buy a laptop and you have the standard anti virus then Norton on then a fire wall on top of it all (don't judge me I know Norton is a bad word to use), not to the extreme but has the same effect hypothetically speaking.

    but at the end of the day everything is down to personal preference. like DDR4 for me has to be low 50sns anything over that I see the slow down and feel this in the mouse.
     
  7. Bloodduty

    Bloodduty Master Guru

    Messages:
    236
    Likes Received:
    15
    GPU:
    Nvidia 3080 FE
    more so on console imported games

    cringe
     
  8. janos666

    janos666 Maha Guru

    Messages:
    1,452
    Likes Received:
    326
    GPU:
    MSI RTX3080 10Gb
    G-Sync without V-Sync has a minimal tearing on my setup (it's subtle but it's there, always close to the bottom of the screen). But in my case it's HDMI 2.1 VRR, not a G-Sync chip.
    I guess if you examine the bottom of your screen really closely (run next to a fence, for example, so you see vertical moving bars) you will spot a minimal tearing without V-Sync, at least sporadically.

    G-Sync only sets the refresh rate to your fps, it doesn't sync the two without V-Sync.
    The V-Sync switch is different when paired with G-Sync and only results in a minimal amount of lag necessary to avoid all tearing.

    By the way, I also set Texture Filtering to High Quality. You can find screenshots which prove it results in higher quality anisotropic filtering.
     
    Last edited: Dec 16, 2021
    Xtreme512 likes this.
  9. Bloodduty

    Bloodduty Master Guru

    Messages:
    236
    Likes Received:
    15
    GPU:
    Nvidia 3080 FE
  10. CPC_RedDawn

    CPC_RedDawn Ancient Guru

    Messages:
    10,120
    Likes Received:
    2,706
    GPU:
    PNY RTX4090
    Gsync or Freesync needs Vsync to be enabled to finish the pipeline. With Vsync disabled and even with an fps cap you can still get tearing on the top or bottom of the monitor. This is where RTSS comes with its "scanline sync" setting so you can adjust where the tear occurs by lowering or highering it out of view of the monitor.

    Yes Vsync adds input lag but only when in use. Vsync will only be used if the frame rate meets or exceeds the monitors refresh rate. Hence why people cap below to avoid hitting it. But its still needed to finish the VRR pipeline and keep the monitor in sync. This is explained in blur busters article.

    This is why people say the best possible setting is VRR + FPS LIMIT + VSYNC

    Unless you want to deal with RTSS and scanline sync which needs to be for each game with profile as not all games tear, and not all games will tear in the same place.
     
    Xtreme512 and anxious_f0x like this.

  11. CalinTM

    CalinTM Ancient Guru

    Messages:
    1,681
    Likes Received:
    17
    GPU:
    MSi GTX980 GAMING 1531mhz
    I use fps cap with RTSS. Do i need to enable vsync in control panel along with gsync ?
     
  12. OnnA

    OnnA Ancient Guru

    Messages:
    16,963
    Likes Received:
    5,956
    GPU:
    TiTan RTX Ampere UV
    V-SYNC is not always needed for smooth gameplay.
    Depends on Game really. Im sometimes using V-sync + FPS Cap
    It gets me flat line in BF2042 :p really smooth gameplay with my setup (render ahead is Enabled)...

    FreeSync 71Hz 10Bit panel 1440p
    Im using RTSS at 69FPS + V-sync Fast in CP and that's it (sometimes in Game V-sync is needed tho).

    So my setup:
    VRR with FPS (RTSS is best) cap below max at -2 or -3 (should be enough).
    V-sync in nV CP at Fast
    Then depends on Game: V-sync in game On
     
  13. Cave Waverider

    Cave Waverider Ancient Guru

    Messages:
    1,799
    Likes Received:
    571
    GPU:
    ASUS RTX 4090 TUF
    Yes. Enable G-Sync, Enable Nvidia Control Panel Vsync (, disable in-game Vsync) and set the FPS Cap to Refresh Rate - 4 FPS should be great for most situations. That said, some games may react differently and you may have to tweak things a bit on a per-game basis.
     
  14. Mineria

    Mineria Ancient Guru

    Messages:
    5,541
    Likes Received:
    700
    GPU:
    Asus RTX 3080 Ti
    Or ingame cap to closest divider near minimum gameplay fps, like in-game capping to 120 fps for a 240Hz monitor where a game dips down to 130 fps most of the time.
    If smoother gameplay without frametime spikes and consistent input latency is of importance.
     
    Cave Waverider likes this.
  15. XantaX

    XantaX Master Guru

    Messages:
    589
    Likes Received:
    216
    GPU:
    RTX 4070 TI 12G
    I have a question about Set up G-Sync settings I have the default setting enable for full screen mode for gaming only , is it necessary to set it to set it to windowed and full screen mode
    what's the benefit, gives it 165 HZ in windowed mode ? maybe a dumb question....
     
    Last edited: Dec 17, 2021

  16. felicityc

    felicityc Member

    Messages:
    11
    Likes Received:
    2
    GPU:
    EVGA 3080 FTW3
    Wasn't NVIDIA's new (dating myself) 'Ultra' low latency function literally to make this as foolproof as possible? It does exactly that. Capping 3 under with gsync has obviously been known for years, and yes, it helps, but still has latency.

    Gsync + Vsync + Ultra low latency mode = it forces your games to run a bit under (for me testing just now, it put me at 225, from 240hz) no matter what, but why did they make it that esoteric? I have no idea, at all. It's so strange to me they didn't just make that one setting.

    Note the game I tested it on I can get 500FPS in consistently, it was not just capped there.

    Means you can use windowed fullscreen with it too, but it is bad, so don't bother. Has some issues, especially with a second monitor
     
    Last edited: Dec 18, 2021
  17. dr_rus

    dr_rus Ancient Guru

    Messages:
    3,638
    Likes Received:
    810
    GPU:
    RTX 4090
    What "esoteric"?
     
  18. aufkrawall2

    aufkrawall2 Ancient Guru

    Messages:
    3,249
    Likes Received:
    1,267
    GPU:
    6700 XT Dual
    That it sets the fps limiter to a value without asking you/giving you control about it when using NULL. Not a big deal, but still weird.
    Anyway, at least the driver limiter hasn't failed me once so far (to also see the bright side).
     
  19. kman

    kman Master Guru

    Messages:
    494
    Likes Received:
    88
    GPU:
    3080 tuf OC edition
    I straight up have LLM turned off because it can cause micro stutters in some games.Battlenonsense did a video too.If you want better frametime its better to have it off.
    -3 max fps limit w/v-sync enabled globally (off-ingame) is usually the only thing you need for the smoothest experience.(LLM is usually default off too)
     
  20. aufkrawall2

    aufkrawall2 Ancient Guru

    Messages:
    3,249
    Likes Received:
    1,267
    GPU:
    6700 XT Dual
    Which video is it exactly?
    ULL "on" usually only has a positive effect in any game I have ever encountered, it actually even reduces stuttering in a lot of games. "Ultra" can trade stuttering for otherwise less stable performance, depends on the individual case.
    This is btw. not just anecdotic evidence, but my findings of dozens of games played with RTSS frame time graph (the ultra sensitive one that comes with RTSS' own statistics).
     

Share This Page