PC version Call of Duty: Modern Warfare requires 175 GB of storage

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Oct 10, 2019.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

    Messages:
    36,458
    Likes Received:
    5,484
    GPU:
    AMD | NVIDIA
  2. cryohellinc

    cryohellinc Ancient Guru

    Messages:
    2,747
    Likes Received:
    1,838
    GPU:
    RX 5700 XT/GTX 1060
    I still have somewhere a 5-year-old 60gig SSD. It's quietly crying in a corner.
     
    0blivious and airbud7 like this.
  3. Hyderz

    Hyderz Member Guru

    Messages:
    118
    Likes Received:
    23
    GPU:
    GTX 1070ti
    175gb thats 34% of my 512gb ssd.... bloody hell
     
  4. nizzen

    nizzen Master Guru

    Messages:
    799
    Likes Received:
    159
    GPU:
    3x2080ti/5700x/1060
    No problem with cheap ssd's and 500Mbit internet :)

    Cheaper and bigger storage is out every year. Can't see the "problem"

    Thank god the world is going forward. I don't miss floppydrive...
     
    Last edited: Oct 10, 2019

  5. fantaskarsef

    fantaskarsef Ancient Guru

    Messages:
    11,021
    Likes Received:
    3,129
    GPU:
    2080Ti @h2o
    I'd be really curious to know what actually makes up that data. Textures? Levels? DRM? :D
    Also, how does this fare with a console? Where you have 500GB space, 1TB maybe, and you can install maybe two or three games besides this? That's... well... :D
     
  6. Petr V

    Petr V Master Guru

    Messages:
    274
    Likes Received:
    66
    GPU:
    Gtx over 9000
    Hitman 2 150gb.
     
  7. XenthorX

    XenthorX Ancient Guru

    Messages:
    2,803
    Likes Received:
    727
    GPU:
    EVGA XCUltra 2080Ti
    1) Textures
    2) Textures
    3) Textures
    4) Animation data ?

    The more uniquely textured item you have, with the higher their respective resolutions, the more space it'll take.
    With Photogrammetry getting involved you end up with more and more object using their own set of textures that artists didn't have to create (and couldn't pack together and re-use on several 3D object as they are object specific).

    For instance, while you could create a wonderful 3D 'in-construction wood' house model in the modeling software of your choice, and then 'texture it' by creating a tileable wood material and apply it on the whole house, you could also use photogrammetry on real world wood beams and floor assets from a construction site, which would all be unique with a level of detail you would have spent countless hours to reach if you were to model, but by being unique and not procedural tileable assets they'll take much more texture space/data.
     
    Last edited: Oct 10, 2019
    airbud7 and JAMVA like this.
  8. fantaskarsef

    fantaskarsef Ancient Guru

    Messages:
    11,021
    Likes Received:
    3,129
    GPU:
    2080Ti @h2o
    Then we need better compression algorythms. Or bigger discs for cheaper prices. No wonder they're going for 1TB SSDs like it's the first GB HDD back in the day, everybody needs one. :D
     
    XenthorX likes this.
  9. XenthorX

    XenthorX Ancient Guru

    Messages:
    2,803
    Likes Received:
    727
    GPU:
    EVGA XCUltra 2080Ti
    I added

    4) Animation data ?

    To the list ^^. But indeed compression is a never ending active research field ! Over the last couple of iteration of Unreal Engine there's been a bunch of animation compression improvements which were really noticeable in both disk space taken and original animation data fidelity.
     
    airbud7, Embra, Silva and 1 other person like this.
  10. Silva

    Silva Master Guru

    Messages:
    966
    Likes Received:
    322
    GPU:
    Asus RX560 4G
    This is getting out of hand, they should make an add-on pack for 4k textures: I bet those are at least half the game size.
     
    GamerNerves likes this.

  11. Cplifj

    Cplifj Member

    Messages:
    27
    Likes Received:
    13
    GPU:
    290X
    4K texture packs should be a seperate dlc, like Fallout and others do it. Keep it reasonable for people who do not game in 4K.
    On the other hand this neat trick ups the internetprovider income because people will pass their monthly limits with ease. Stop these mafia practices.
    Sell it on memory cards instead.
     
    Silva likes this.
  12. Texter

    Texter Ancient Guru

    Messages:
    2,963
    Likes Received:
    126
    GPU:
    Club3d GF6800GT 256MB AGP
    Added something to your list there :p
     
  13. JAMVA

    JAMVA Member Guru

    Messages:
    134
    Likes Received:
    58
    GPU:
    MSI Gaming X 1080
    Gone are the days where you say, I'll play this game now after a 30 minute download.

    Now it's more like , I'll play this game next week! :D
     
    XenthorX and Silva like this.
  14. Only Intruder

    Only Intruder Maha Guru

    Messages:
    1,134
    Likes Received:
    150
    GPU:
    Sapphire Fury Nitro
    It would take me 175 hours to download on my shitty home connection :'(
     
    Silva and JAMVA like this.
  15. Picolete

    Picolete Master Guru

    Messages:
    277
    Likes Received:
    68
    GPU:
    R9 290 Sapphire Tri-x
    SSD prices keep going down, this will be the average size of games in 2 or 3 years
     

  16. Embra

    Embra Master Guru

    Messages:
    921
    Likes Received:
    208
    GPU:
    Vega 64 Nitro+LE
    This game is not my cup of tea, but I am curious to see how it looks.
     
    GamerNerves likes this.
  17. nizzen

    nizzen Master Guru

    Messages:
    799
    Likes Received:
    159
    GPU:
    3x2080ti/5700x/1060
    50 minutes download with 500Mbit.

    Fast enough :)
     
  18. HybOj

    HybOj Active Member

    Messages:
    56
    Likes Received:
    39
    GPU:
    ASUS GTX 970 DCmini
    They should hire FitGirl to do the repacks for them.

    Hitman 2 - 136gb compressed to 26gb
    GTA V - 70gb to 35gb
    Mad Max - 30gb to 4gb (!!!!)
    Ghostbuster - 22gb to 5gb
    Gears 5 - 65 to 31gb

    So basically 50% size is a standard, with exceptions of 10% size etc.

    Extraction times are now like 30minutes on huge releases.

    Plus you have the extra convenient ways to save your precious SSD space? Dont like 10 other languages if you will use just english. No problem. Dont like that 10minute long HD 60fps credits video? Hmm. Not interrested in the multiplayer part? Ok.

    Or just download 150gb...
     
    TheDeeGee and Silva like this.
  19. Fender178

    Fender178 Ancient Guru

    Messages:
    3,787
    Likes Received:
    96
    GPU:
    GTX 1070 | GTX 1060
    And I thought Doom 2016 was a huge game at like 70-80gb. This takes the cake.
     
  20. sverek

    sverek Ancient Guru

    Messages:
    5,432
    Likes Received:
    2,295
    GPU:
    NOVIDIA -0.5GB
    Damn, are they developing with NodeJS or something? The size of node modules are getting out of hand.
     
    cryohellinc likes this.

Share This Page