Pc stuttering in game but not in benchmark

Discussion in 'General Hardware' started by doom_8782, Aug 3, 2022.

  1. mbk1969

    mbk1969 Ancient Guru

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    You better list them.
     
  2. mbk1969

    mbk1969 Ancient Guru

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    In my book multi tasking is a killer of game experience, so I do not alt-tab from games, I prefer to immerse into games.
    But we here are trying to troubleshoot your experience so you have to try everything available.
     
  3. doom_8782

    doom_8782 Member

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    uhhh...... well its been a while so i cant remember all of them, i do remember i didnt tweak too much in the bios only some reg edits that helped with performance
     
  4. mbk1969

    mbk1969 Ancient Guru

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    @doom_8782

    Unfortunately I have zero experience with AMD hardware, being Intel + Nvidia peasant. And since I have zero problems with my Nvidia cards I have not experience in investigating such problems too.
    All my suggestions so far were a generic ones about OS, drivers.

    Btw, I do not remember whether you were asked about FPS limiters - do you use them? As I understand they can be useful in troubleshooting.
     

  5. doom_8782

    doom_8782 Member

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    yeah i use them on certain games, most of my games are capped to 144 fps since i only have a 144hz monitor
     
  6. Truder

    Truder Ancient Guru

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    You want CPPC to be on otherwise you'll have the render thread bouncing between cores.

    If you're able to maintain constant 144fps, try playing with Vsync on - if you're frame limiting, you can actually be dropping frames that would then perceive as a stutter (but it's not actually stuttering, it's just rendering so fast but the monitor can't keep up). Limiting FPS though is always best to use in-engine methods since they can queue properly to the render thread. External frame limiters vary in their methods which can cause choppiness as a result.
     
  7. mbk1969

    mbk1969 Ancient Guru

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    What about ultra-low latency mode and other settings in NVCPL?
     
  8. Horus-Anhur

    Horus-Anhur Ancient Guru

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    Is your IF at the same ratio as your memory?
     
  9. Mufflore

    Mufflore Ancient Guru

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    Try capping lower than 144Hz.
    I heard this is necessary to remove all stutters on some machines.
     
  10. doom_8782

    doom_8782 Member

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    upload_2022-8-5_17-41-51.png upload_2022-8-5_17-42-6.png upload_2022-8-5_17-42-26.png
     

  11. doom_8782

    doom_8782 Member

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    in forza horizon 5 with vsync on capped to 72 fps it still stutters so i dont think my monitor is the issue
     
  12. doom_8782

    doom_8782 Member

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    whats IF?
     
  13. mbk1969

    mbk1969 Ancient Guru

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  14. Freeman

    Freeman Master Guru

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  15. Freeman

    Freeman Master Guru

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    Try CSGO on Linux , Ubuntu.
    That's would rule out software, drivers.
     

  16. doom_8782

    doom_8782 Member

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    Freeman likes this.
  17. doom_8782

    doom_8782 Member

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    yeah i had it with both so there isnt really a difference
     
  18. aufkrawall2

    aufkrawall2 Ancient Guru

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    Always a bad idea to send people straight to Linux who already struggle with Windows.

    These threads of people complaining about OBVIOUSLY broken games are getting exhausting...
     
  19. Freeman

    Freeman Master Guru

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    Its 15min to install and try out.
    EDIT: most likely quickest way. Since you dont mess with one hundred settings on both hardware and Windows OS. you rule out half.
    So if Ubuntu produces same result its hardware settings or hardware.
    If Ubuntu is okay - is Windows , Driver settings. And enjoy your game.
     
  20. aufkrawall2

    aufkrawall2 Ancient Guru

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    Any device driver that causes issues on Windows might do the same on Linux. Linux default CPU clock governors are garbage and cause additional stutter. You can't rely on Linux desktop environments to guarantee compositor getting suspended/window unredirected and thus causing stutter. If you know how to, you can of course easily avoid that, but it's overwhelming for new Linux users. Also, Ubuntu often ships hopelessly outdated packages, probably including Nvidia proprietary graphics driver. OpenGL renderer of CS:GO has shader compile stutter too, and likely so does the Vulkan/DXVK path.

    These threads tend to be a complete waste of time by chasing issues inherent to the game code with regard to shader compile or asset streaming. Most games stutter these days. It can't be fixed. Deal with it.
     

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