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PC performance analysis: Shadow of the Tomb Raider

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Oct 4, 2018.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    Today we review Shadow of the Tomb Raider for the PC and test it with many graphics card. We'll also look deeper into DX11 and DX12 performance as this game on the PC might actually be the very first...

    PC performance analysis: Shadow of the Tomb Raider
     
    Caesar, norton, SerotoNiN and 3 others like this.
  2. JonasBeckman

    JonasBeckman Ancient Guru

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    Sweet. :)

    EDIT: Still primarily GPU limited (Probably not a surprise though.) but good gains for DX12 especially for lower resolution when the CPU is a more deciding factor in overall performance though past 2560x1440 it shifts over.

    Still a good use for D3D12 and solid improvements to performance.
    (Quite a drop from 2560x1440 to 3840x2160 almost surprisingly so but then again "4k" isn't a easy resolution to drive even on current high-end hardware.)
     
  3. cryohellinc

    cryohellinc Ancient Guru

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    2080ti, what a disappointment for such a price.
     
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  4. Inquisitor

    Inquisitor Active Member

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    So.... even the new RTX cards still can't run games at 4K 60FPS yet? Or is it just that this game has terrible performance. It doesn't even look that good to warrant the performance hit... Assassin's Creed Origins looked and performed much better than this.

    Also I have just completed this game, It's not been a good game, puzzles are way too easy and boring and soooo much talking!
     

  5. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Thanks for the review! The game looks really well optimized to me. What are your impressions Hilbert? I would say that everything pretty much gets what it should. It was also time to see a good DX12 implementation, after Forza Horizon 4 and Gears 4 (although a lot of people forget Quantum Break, which still has incredible visuals).

    I wonder how this will look and perform once it has DLSS. Hilbert please do a followup once support is released!
     
  6. Yxskaft

    Yxskaft Maha Guru

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    Ouch that's some grim aging from the 780 Ti
     
  7. tensai28

    tensai28 Maha Guru

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    [​IMG]
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    :cool:
    Ultra shadows only lowers it by two fps bringing it to an avg of 69fps.
     
  8. StewieTech

    StewieTech Chuck Norris

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    Good stuff Hilbert! :´D

    This seems like a generic boring game though.
     
  9. D3M1G0D

    D3M1G0D Maha Guru

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    It's certainly a disappointment, but we all knew that. The 2080 Ti is not the card that 4K gamers like me have been waiting for (and the price hike is just an insult). I am a Tomb Raider fan so I'll probably give this game a go (although not full price), but I'll stick with 1440p for now.
     
  10. Nima V

    Nima V Member

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    FuryX aged so bad. I noticed in many newer games it's even slower than RX580 and 390x. I remember people were saying this GPU will shine through fine wine AMD drivers and DX12 but look at were this GPU stands now!
     
    Last edited: Oct 4, 2018

  11. Robbo9999

    Robbo9999 Maha Guru

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    Impressed to see DX12 actually making a worthy entrance finally! Looks like my GTX 1070 will be fine for this game when I eventually buy it in a sale, I've still not played Rise of the Tomb Raider yet, it's in my library waiting, if I can tear myself away from my BF1 obsession!
     
  12. Kaarme

    Kaarme Maha Guru

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    From this review it very much seems to be due to the low amount of memory in Fury (X) cards. 4GB is probably starting to be suffering with new AAA games these days. Back when Fury X was released 4GB wasn't actually much for the top card. Even my lesser 390 has 8GB.
     
    Maddness likes this.
  13. Fox2232

    Fox2232 Ancient Guru

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    And 390X at level of Fury X. Apparently, AMD can get some gains there, not small ones. And nVidia can uplift performance of 780 Ti too.
     
  14. Caesar

    Caesar Master Guru

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  15. Arbie

    Arbie Member Guru

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    Thanks for the comparisons!

    Please add to your chart a note on the GTX 1060: is/was it 3GB or 6GB? Probably the latter, but it makes a big difference especially at higher res.
     
    Hilbert Hagedoorn likes this.

  16. devastator

    devastator Active Member

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    gog giveing away shadowwarrior2 for free :) from it winning the vote
     
  17. SerotoNiN

    SerotoNiN Ancient Guru

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    Thanks for the review. Love when you do these benchmarks. I can read these graphs all day.

    I think the graphics look really good. I purchased the game today as I'm off work and ran the benchmark, my 1080ti runs identical in 4k as benchmark scores here. It's really interesting and I wish more games were like this, for those going on about 4k60, this game may not hit "4k60 stable" but it doesn't dip below 35fps either. Usually a game not averaging 60fps has lows in the 20's or even teens - FF15 anyone? But this is an anomaly. The lows stay higher than normal. I'll take higher low's, than useless higher, highs. I don't need 90fps in a scene, personally, I'd rather have 40 vs. 30 in a more intense scene. This game delivers that. I'm interested to see how they implement RTX, how it looks, and what the performance hit is like now that nvidia has drivers out and ms has the update out. I look forward to those benchmarks.
     
    Hilbert Hagedoorn likes this.
  18. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    Yes indeed, the 6GB version.
     
  19. Netherwind

    Netherwind Ancient Guru

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    I read this game scales super well in SLI and with those 1080Tis you should be able to play at 4K no problem. I'm currently gaming at 3440x1440 and it works better than expected. 4K is off the table though for me.
     
  20. alanm

    alanm Ancient Guru

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    So with Turing, Nvidia finally gets proper DX12 performance (well, at least this title), something AMD had done well with earlier.
     
    Last edited: Oct 5, 2018

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