Patching mgpu into a game?

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Volteron, Sep 11, 2021.

  1. Volteron

    Volteron Active Member

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    Hi how hard would it be to say patch mgpu into any vulkan game? or would it be impossible?
     
  2. TimmyP

    TimmyP Master Guru

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    Probably not because Sli\CF is finally gonna die in the next couple gens.
     
  3. Volteron

    Volteron Active Member

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    Was hoping someone could make a universal vulkan mpgu patcher, but I guess not, it's probably hardcore technical.

    What if Microsoft hardcoded mgpu in to directx 13, meaning every game dev could make a game and it would out of the box support mgpu?
     
    D1stRU3T0R likes this.
  4. D1stRU3T0R

    D1stRU3T0R Master Guru

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    Tbh that would be really good, for example if a GPU is 3x slower than the main one, let it render only 1/4 of the screen. (or whatever scale... just make a short auto benchmark and scale the game resolution to the need)
     

  5. Volteron

    Volteron Active Member

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    Sounds dope, bet you there's a really smart guy who will do it?
     
  6. cucaulay malkin

    cucaulay malkin Ancient Guru

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    dead already.
     
  7. Mega

    Mega Active Member

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    Why not Deep Learning MGPU or Deep Learning virtual MGPU just have AI direct all available units.
     

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