Overriding AA in "The Witcher 3" through Catalyst Control Center

Discussion in 'Videocards - AMD Radeon Drivers Section' started by Ungeheuer97, May 29, 2015.

  1. Ungeheuer97

    Ungeheuer97 Active Member

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    Hi guys!
    So I attempted to override the in-game AA (it's doesn't look particularly good and uses too much system resources without providing a corresponding quality in my opinion) by creating a profile for witcher3.exe in CCC and setting Anti-Aliasing Mode to "Override application settings", Anti-Aliasing Samples to "8xEQ" (highest quality) and Anti-Aliasing Method to "Multisampling" and disabling in-game AA. Even though I did notice a slight framerate increase (~2,3 FPS) I noticed the quality of the AA actually got a bit worse. So am I doing something wrong or is the in-game AA simply better than the one I tried forcing through CCC?
     
  2. The Mac

    The Mac Ancient Guru

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    MSAA cant AA tranpanacies/Alpha (foliage, grass, etc)

    switch to SSAA or Adpative.

    May or may not work.

    People have said disabling AA altogether and using SMAA though sweetFX looks way better than in game as well.
     
  3. Dch48

    Dch48 Ancient Guru

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    I have no issues with what the game comes with.

    There is a line in the config file however, that turns the in game AA on or off.
     
  4. Ungeheuer97

    Ungeheuer97 Active Member

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    [​IMG]
    Using SSAA 8xEQ (in-game AA disabled).
    [​IMG]
    Using in-game AA (without witcher3.exe profile).
     

  5. Dch48

    Dch48 Ancient Guru

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    I really see very little difference in those 2 screenshots.
     
  6. The Mac

    The Mac Ancient Guru

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    SSAA looks a touch better, but not great.

    There are quite a lot of compression artifacts, so its hard to tell.

    id try for SMAA and Sweetfx.
     
  7. Ungeheuer97

    Ungeheuer97 Active Member

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    Shouldn't SSAA look better than this (not to mention I didn't get any performance impact which I should have)? Maybe AA can't be forced in this game through CCC?
     
  8. Ungeheuer97

    Ungeheuer97 Active Member

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    Could you link me to SweetFX because I'm kinda new to all this?
     
  9. The Mac

    The Mac Ancient Guru

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  10. Ungeheuer97

    Ungeheuer97 Active Member

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    In the Complications section it says "MSAA never will working for this time...".
     

  11. The Mac

    The Mac Ancient Guru

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    atrocious grammar aside, ignore it, it just means it wont set in that program, it works fine from within the game.

    you will be disabling it anyway.

    small price to pay for the crazy amount of things you can tweak in there.
     
    Last edited: May 29, 2015
  12. Nurmi

    Nurmi Member Guru

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    1440p Doesn't look that bad without AA, and at least the default SMAA absolutely had no effect to anything. But, have to see what happens if I crank up the settings for it.

    [​IMG]
     
  13. The Mac

    The Mac Ancient Guru

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    SMAA is postprocess, its not going to look good in still shots.

    Youll have to judge it in motion.
     
  14. Noisiv

    Noisiv Ancient Guru

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    Ingame AA + 1440p VSR (on 23'' 1080p screen) looks stunning.

    And it's actually usable with few tweaks performance wise.
    Most notably Hairworks=OFF and Foliage Distance=High. LimitFPS=40 (50 or even higher, depending on specs)
    50Hz refresh for VSR resolutions would be a god send

    FXAA/SMAA does better job with the trees and static aliasing, but does nothing for pixel crawling.
     
  15. The Mac

    The Mac Ancient Guru

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    temporal AA is for crawling/shimmering, but casuses problems with xfire flickering.

    Didnt think of using VSR, ill try 1440 when i get home. Hopefully it will look good on a 27" 1080p

    I generally avoid it due to HUD scaling.
     

  16. jesped

    jesped Member Guru

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    Yeah, so is this currently a fixed limitation? was exactly asking about this here: http://forums.guru3d.com/showthread.php?p=5084150

    Is there any other way to get downsampled 1440p50 on HDMI ?
     
  17. Noisiv

    Noisiv Ancient Guru

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    I have no idea. I tried CRU and same like you - no luck.
     
  18. sammarbella

    sammarbella Ancient Guru

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    Can you please use spoilers for HUGE images? :)

    They make the thread texts tiny....
     
  19. The Mac

    The Mac Ancient Guru

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    The last official response, which was quite a while ago, was they were still deciding on which resos/refreshes they would support in the final implemntation.

    50hz may come. who knows.
     
  20. PrMinisterGR

    PrMinisterGR Ancient Guru

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    How can you have acceptable performance with 8xEQ AA in the Witcher 3, with an R9 270? The way of this engine is that you can't really enable MSAA/SSAA anyways I believe. The performance hit would have been atrocious.

    EDIT: How did you convince the Witcher to run at 50Hz? My desktop works fine in 1080p50, but the game doesn't have a Hz control and the RadeonPro one doesn't really work.
     
    Last edited: May 29, 2015

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