Is there a way to disable the anti-aliasing used in the on-screen display? I spent a good three hours playing with zoom settings, layer formatting, source image formatting, etc. It seems to be impossible to render a pixel-perfect image in the OSD. There is no concept of scale in the editor, so whatever image you feed it will end up resized in some way. The specifics of my problem is that I want to display a box around regions of my display (like a 2 pixel rectangle around my fps display). In every instance of attempting to do this, the borders of the box are stretched or blurred or resized, even if I give specific pixel dimensions (in embedded image settings). I just want to display an image accurately, without having to fight the resampling. In addition, what is the "default" value for "On-Screen Display Zoom"? The minimum value leads to text being crushed and distorted, with the maximum value being blown-out beyond usability in the editor.